1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00
Files
godot/doc/classes
Stuart Carnie 90c0e6acca 2D: Switch to VBOs for instance data
- Add support for vertex bindings and UMA vertex buffers in D3D12.
- Simplify 2D instance params and move more into per-batch data to save
  bandwidth

Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
Co-authored-by: A Thousand Ships <96648715+athousandships@users.noreply.github.com>
2025-11-15 06:25:49 +11:00
..
2025-11-11 15:41:56 +01:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-11 15:41:56 +01:00
2025-09-29 17:30:41 +02:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-07-31 16:15:56 +01:00
2025-10-15 12:05:19 +03:30
2025-11-11 15:41:56 +01:00
2025-11-11 15:41:56 +01:00
2025-11-11 15:41:56 +01:00
2025-11-07 23:35:09 +01:00
2025-08-12 03:32:27 -07:00
2025-10-22 12:21:18 +02:00
2025-06-17 19:13:21 +02:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-09-16 12:37:07 -07:00
2025-10-22 00:34:57 +02:00
2025-10-22 00:34:57 +02:00
2025-08-19 10:35:45 -05:00
2025-11-04 22:51:37 -03:00
2025-11-04 02:38:48 +09:00
2025-06-25 18:25:57 +02:00