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	Document link between Node2D.look_at() and Node2D.get_angle_to()
				
					
				
			These methods are closely related, as `Node2D.get_angle_to()` can be used to get the rotation value that is being applied to `look_at()` without actually applying it to the node.
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		@@ -19,11 +19,11 @@
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				Multiplies the current scale by the [param ratio] vector.
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			</description>
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		</method>
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		<method name="get_angle_to" qualifiers="const">
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		<method name="get_angle_to" qualifiers="const" keywords="look_at">
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			<return type="float" />
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			<param index="0" name="point" type="Vector2" />
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			<description>
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				Returns the angle between the node and the [param point] in radians.
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				Returns the angle between the node and the [param point] in radians. See also [method look_at].
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				[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]
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			</description>
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		</method>
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@@ -45,7 +45,7 @@
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			<return type="void" />
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			<param index="0" name="point" type="Vector2" />
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			<description>
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				Rotates the node so that its local +X axis points towards the [param point], which is expected to use global coordinates.
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				Rotates the node so that its local +X axis points towards the [param point], which is expected to use global coordinates. This method is a combination of both [method rotate] and [method get_angle_to].
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				[param point] should not be the same as the node's position, otherwise the node always looks to the right.
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			</description>
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		</method>
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@@ -69,7 +69,7 @@
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			<return type="void" />
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			<param index="0" name="radians" type="float" />
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			<description>
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				Applies a rotation to the node, in radians, starting from its current rotation.
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				Applies a rotation to the node, in radians, starting from its current rotation. This is equivalent to [code]rotation += radians[/code].
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			</description>
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		</method>
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		<method name="to_global" qualifiers="const">
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@@ -90,7 +90,7 @@
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			<return type="void" />
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			<param index="0" name="offset" type="Vector2" />
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			<description>
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				Translates the node by the given [param offset] in local coordinates.
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				Translates the node by the given [param offset] in local coordinates. This is equivalent to [code]position += offset[/code].
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			</description>
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		</method>
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	</methods>
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