Thaddeus Crews
90ba13bd0b
Merge pull request #109528 from syntaxerror247/drive-selection-issue
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Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
Thaddeus Crews
583f3bfb97
Merge pull request #109556 from devloglogan/mobile-motion-vec-fix
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Fix mobile renderer motion vectors
2025-08-13 18:42:13 -05:00
Thaddeus Crews
5a9a05e255
Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
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Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
Thaddeus Crews
a245f21b3b
Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
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Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
Thaddeus Crews
eeb6ac01e8
Merge pull request #109530 from bruvzg/svg_alloc
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[TVG] Use heap for XML parser allocs.
2025-08-13 18:42:10 -05:00
kleonc
5ba1d0ff97
Fix TileMapLayer terrain preview icons for transformed alternative tiles
2025-08-13 18:35:51 +02:00
风青山
39141e7b9c
Disallow clicking to toggle the checkbox of a theme override of type Resource to checked
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These resources are external, but can be further categorized as follows:
1. Imported resource;
2. Embedded resource (no resource path, provided by the engine);
3. Other text-based resource.
Resources of different categorie may need different strategies.
Currently, for resource types, it is up to the user to decide what to do
next. Clicking to toggle checkboxes is not allowed, but you can still
manipulate resources through the `EditorResourcePicker`'s context menu
(right-click on a resource in the inspector or click the down arrow icon
next to the resource to open the menu).
2025-08-13 16:19:42 +08:00
devloglogan
fb829bdd08
Fix mobile renderer motion vectors regression
2025-08-12 16:45:31 -05:00
Thaddeus Crews
8aa37cab89
Merge pull request #109469 from ryevdokimov/fix-previews
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Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
Thaddeus Crews
fa5035f72a
Merge pull request #109465 from ryevdokimov/fix-ctrl-command-rotate
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Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-12 11:46:39 -05:00
Thaddeus Crews
2a526028b1
Merge pull request #108792 from arkology/find-in-files-panel-sizing
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Fix `FindInFilesPanel` sizing issues
2025-08-12 11:46:38 -05:00
Thaddeus Crews
916af4680c
Merge pull request #109522 from KoBeWi/resource_of_type_Folder
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Don't open folders as file in script editor
2025-08-12 11:46:37 -05:00
Thaddeus Crews
cc9fcbeb1b
Merge pull request #109100 from aaronfranke/range-snap
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Fix snapping logic in Range
2025-08-12 11:46:36 -05:00
Thaddeus Crews
a420585780
Merge pull request #109540 from bruvzg/input_timestamps
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Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 11:46:35 -05:00
Thaddeus Crews
9016df63f7
Merge pull request #109539 from Giganzo/shortcut-reset
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Fix shortcut reset for spatial_editor/tool_select
2025-08-12 11:46:34 -05:00
Thaddeus Crews
29ff6c3469
Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
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Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-12 11:46:33 -05:00
Pāvels Nadtočajevs
10fd7163d4
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
Aaron Franke
af8bdac5a9
Use r128.h for high precision snapping
2025-08-12 04:11:33 -07:00
Aaron Franke
eee7ce635b
Fix snapping logic in Range
2025-08-12 03:32:27 -07:00
Giganzo
54ac5cd068
Fix shortcut reset for spatial_editor/tool_select
2025-08-12 10:46:20 +02:00
Fredia Huya-Kouadio
74eba7a770
Revert the removal of the gradle_build/compress_native_libraries export option
2025-08-11 19:01:11 -07:00
Pāvels Nadtočajevs
c687d7e7b0
[TVG] Use heap for XML parser allocs.
2025-08-11 21:11:59 +03:00
Anish Mishra
5bcf9a5a57
Fix drive selection issue on Android
2025-08-11 21:47:00 +05:30
Thaddeus Crews
ca452113d4
Merge pull request #109437 from bruvzg/msdf_no_t
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Use MSDF instead of MTSDF for font rendering.
2025-08-11 09:55:28 -05:00
Thaddeus Crews
6303056848
Merge pull request #108858 from bruvzg/mac_emb_wrp
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[macOS] Fix `warp_mouse` in game mode.
2025-08-11 09:55:27 -05:00
Thaddeus Crews
7f2b15fef7
Merge pull request #109424 from Ivorforce/editor-scene-codeowner
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Meta: Move /editor/scene folder from `core` to `docks` codeowner.
2025-08-11 09:55:26 -05:00
Thaddeus Crews
69f5aec831
Merge pull request #104809 from shiena/fix/missing_frame_changed
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[macOS] Fix missing frame_changed signal to CameraFeed
2025-08-11 09:55:25 -05:00
Thaddeus Crews
098214b64c
Merge pull request #108297 from YeldhamDev/inverse_sel_fix
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Fix remote deselection not working when selection limit is reached
2025-08-11 09:55:24 -05:00
Thaddeus Crews
1f0f3553a5
Merge pull request #109448 from kitbdev/script-drop-onready-add-empty-line
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Add new line when dropping onready on empty line
2025-08-11 09:55:23 -05:00
Thaddeus Crews
1ee48c5fde
Merge pull request #109478 from TCROC/fix-ios-auto-orientation
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Fix screen_orientation not being assigned on ios
2025-08-11 09:55:22 -05:00
Thaddeus Crews
7791eed739
Merge pull request #109444 from thederickff/ba-transform-before-esk
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Fix `BoneAttachment3D` getting global transform of external skeleton before it `is_inside_tree()`
2025-08-11 09:55:22 -05:00
Thaddeus Crews
da91a55b3c
Merge pull request #109283 from Nintorch/master
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Fix C# environment variables access on Linux (SDL-related bug)
2025-08-11 09:55:21 -05:00
Thaddeus Crews
f90470fbfa
Merge pull request #109474 from YeldhamDev/remote_tree_warn_fix
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Fix remote tree max selection warning not showing properly
2025-08-11 09:55:20 -05:00
Thaddeus Crews
6807ec688d
Merge pull request #109441 from aaronp64/rtl_table_search
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Fix issues searching `RichTextLabel` when search result is in a table
2025-08-11 09:55:19 -05:00
Thaddeus Crews
cd70d361a7
Merge pull request #109504 from leandro-benedet-garcia/changed-shape-create-function
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Docs: `PhysicsShapeQueryParameters3D` fix function used in code example
2025-08-11 09:55:18 -05:00
kobewi
a979cfdc0e
Don't open folders as file in script editor
2025-08-11 14:43:36 +02:00
robert yevdokimov
1672b69ce8
Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-11 15:15:55 +04:00
Nintorch
5876648666
Fix C# environment variables (SDL-related issue)
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For some reason, these SDL defines mess with C#'s ability to use environment variables
2025-08-11 11:34:30 +05:00
Leandro (cerberus1746) Benedet Garcia
510c8e642c
fix function used in the code example
2025-08-10 18:24:13 -03:00
robert yevdokimov
edee07bb62
Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-10 19:08:28 +04:00
Pāvels Nadtočajevs
3b813d08b5
[macOS] Fix warp_mouse in game mode.
2025-08-10 11:38:25 +03:00
Travis Lange
d4b7222ca0
fixed screen_orientation not being assigned on ios
2025-08-09 20:46:17 -04:00
Michael Alexsander
87b62b9897
Fix remote tree max selection warning not showing properly
2025-08-09 18:10:09 -03:00
kit
2bc9bf5965
Add new line when dropping onready on empty line
2025-08-09 13:44:54 -04:00
Derick Florencio
b9878b3e09
Fix skeleton get_global_transform call before is_inside_tree
2025-08-09 09:05:53 +01:00
Pāvels Nadtočajevs
86e61a311f
Use MSDF instead of MTSDF for font rendering.
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com >
2025-08-09 10:41:16 +03:00
aaronp64
f0eddb8e6f
Fix issues searching RichTextLabel when search result is in a table
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Fixes for cases where search results would be skipped or repeatedly found involving tables in RichTextLabel:
- If previous result was found in last cell of table, earlier cells would be skipped, since the end of the table was reached. Updated to not skip earlier cells when searching in reverse.
- When choosing next line to continue from after searching table, the inner line number within the table's cell was added, causing the search to jump forward if not on line 0 in the cell. This could cause lines to get skipped when searching forward, or searching the table again when searching in reverse. Updated to continue from the immediate next line before/after the table.
- If a table cell has multiple lines, repeated searching would only include the line where the previous result was found, then jump to the next cell. Updated to search remaining lines in the same cell first.
2025-08-08 15:28:53 -04:00
KOGA Mitsuhiro
49e3eba008
Consolidate frame_changed signal into CameraFeed
2025-08-09 04:12:27 +09:00
Thaddeus Crews
a3b42d85d2
Merge pull request #109406 from stuartcarnie/metal_fx_spatial_fix
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Metal: Ensure correct output texture format selection
2025-08-08 12:28:10 -05:00
Thaddeus Crews
96cf51335c
Merge pull request #104945 from YeldhamDev/subgizmo_lock_ignore
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Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-08-08 12:28:09 -05:00