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Commit Graph

76466 Commits

Author SHA1 Message Date
Thaddeus Crews
90ba13bd0b Merge pull request #109528 from syntaxerror247/drive-selection-issue
Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
Thaddeus Crews
583f3bfb97 Merge pull request #109556 from devloglogan/mobile-motion-vec-fix
Fix mobile renderer motion vectors
2025-08-13 18:42:13 -05:00
Thaddeus Crews
5a9a05e255 Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
Thaddeus Crews
a245f21b3b Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
Thaddeus Crews
eeb6ac01e8 Merge pull request #109530 from bruvzg/svg_alloc
[TVG] Use heap for XML parser allocs.
2025-08-13 18:42:10 -05:00
kleonc
5ba1d0ff97 Fix TileMapLayer terrain preview icons for transformed alternative tiles 2025-08-13 18:35:51 +02:00
风青山
39141e7b9c Disallow clicking to toggle the checkbox of a theme override of type Resource to checked
These resources are external, but can be further categorized as follows:

1. Imported resource;
2. Embedded resource (no resource path, provided by the engine);
3. Other text-based resource.

Resources of different categorie may need different strategies.

Currently, for resource types, it is up to the user to decide what to do
next.  Clicking to toggle checkboxes is not allowed, but you can still
manipulate resources through the `EditorResourcePicker`'s context menu
(right-click on a resource in the inspector or click the down arrow icon
next to the resource to open the menu).
2025-08-13 16:19:42 +08:00
devloglogan
fb829bdd08 Fix mobile renderer motion vectors regression 2025-08-12 16:45:31 -05:00
Thaddeus Crews
8aa37cab89 Merge pull request #109469 from ryevdokimov/fix-previews
Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
Thaddeus Crews
fa5035f72a Merge pull request #109465 from ryevdokimov/fix-ctrl-command-rotate
Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-12 11:46:39 -05:00
Thaddeus Crews
2a526028b1 Merge pull request #108792 from arkology/find-in-files-panel-sizing
Fix `FindInFilesPanel` sizing issues
2025-08-12 11:46:38 -05:00
Thaddeus Crews
916af4680c Merge pull request #109522 from KoBeWi/resource_of_type_Folder
Don't open folders as file in script editor
2025-08-12 11:46:37 -05:00
Thaddeus Crews
cc9fcbeb1b Merge pull request #109100 from aaronfranke/range-snap
Fix snapping logic in Range
2025-08-12 11:46:36 -05:00
Thaddeus Crews
a420585780 Merge pull request #109540 from bruvzg/input_timestamps
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 11:46:35 -05:00
Thaddeus Crews
9016df63f7 Merge pull request #109539 from Giganzo/shortcut-reset
Fix shortcut reset for spatial_editor/tool_select
2025-08-12 11:46:34 -05:00
Thaddeus Crews
29ff6c3469 Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-12 11:46:33 -05:00
Pāvels Nadtočajevs
10fd7163d4 Add methods to check which event first triggered "just pressed/released" state. 2025-08-12 16:25:23 +03:00
Aaron Franke
af8bdac5a9 Use r128.h for high precision snapping 2025-08-12 04:11:33 -07:00
Aaron Franke
eee7ce635b Fix snapping logic in Range 2025-08-12 03:32:27 -07:00
Giganzo
54ac5cd068 Fix shortcut reset for spatial_editor/tool_select 2025-08-12 10:46:20 +02:00
Fredia Huya-Kouadio
74eba7a770 Revert the removal of the gradle_build/compress_native_libraries export option 2025-08-11 19:01:11 -07:00
Pāvels Nadtočajevs
c687d7e7b0 [TVG] Use heap for XML parser allocs. 2025-08-11 21:11:59 +03:00
Anish Mishra
5bcf9a5a57 Fix drive selection issue on Android 2025-08-11 21:47:00 +05:30
Thaddeus Crews
ca452113d4 Merge pull request #109437 from bruvzg/msdf_no_t
Use MSDF instead of MTSDF for font rendering.
2025-08-11 09:55:28 -05:00
Thaddeus Crews
6303056848 Merge pull request #108858 from bruvzg/mac_emb_wrp
[macOS] Fix `warp_mouse` in game mode.
2025-08-11 09:55:27 -05:00
Thaddeus Crews
7f2b15fef7 Merge pull request #109424 from Ivorforce/editor-scene-codeowner
Meta: Move /editor/scene folder from `core` to `docks` codeowner.
2025-08-11 09:55:26 -05:00
Thaddeus Crews
69f5aec831 Merge pull request #104809 from shiena/fix/missing_frame_changed
[macOS] Fix missing frame_changed signal to CameraFeed
2025-08-11 09:55:25 -05:00
Thaddeus Crews
098214b64c Merge pull request #108297 from YeldhamDev/inverse_sel_fix
Fix remote deselection not working when selection limit is reached
2025-08-11 09:55:24 -05:00
Thaddeus Crews
1f0f3553a5 Merge pull request #109448 from kitbdev/script-drop-onready-add-empty-line
Add new line when dropping onready on empty line
2025-08-11 09:55:23 -05:00
Thaddeus Crews
1ee48c5fde Merge pull request #109478 from TCROC/fix-ios-auto-orientation
Fix screen_orientation not being assigned on ios
2025-08-11 09:55:22 -05:00
Thaddeus Crews
7791eed739 Merge pull request #109444 from thederickff/ba-transform-before-esk
Fix `BoneAttachment3D` getting global transform of external skeleton before it `is_inside_tree()`
2025-08-11 09:55:22 -05:00
Thaddeus Crews
da91a55b3c Merge pull request #109283 from Nintorch/master
Fix C# environment variables access on Linux (SDL-related bug)
2025-08-11 09:55:21 -05:00
Thaddeus Crews
f90470fbfa Merge pull request #109474 from YeldhamDev/remote_tree_warn_fix
Fix remote tree max selection warning not showing properly
2025-08-11 09:55:20 -05:00
Thaddeus Crews
6807ec688d Merge pull request #109441 from aaronp64/rtl_table_search
Fix issues searching `RichTextLabel` when search result is in a table
2025-08-11 09:55:19 -05:00
Thaddeus Crews
cd70d361a7 Merge pull request #109504 from leandro-benedet-garcia/changed-shape-create-function
Docs: `PhysicsShapeQueryParameters3D` fix function used in code example
2025-08-11 09:55:18 -05:00
kobewi
a979cfdc0e Don't open folders as file in script editor 2025-08-11 14:43:36 +02:00
robert yevdokimov
1672b69ce8 Fix node can't be rotated by holding ctrl/command while in select mode 2025-08-11 15:15:55 +04:00
Nintorch
5876648666 Fix C# environment variables (SDL-related issue)
For some reason, these SDL defines mess with C#'s ability to use environment variables
2025-08-11 11:34:30 +05:00
Leandro (cerberus1746) Benedet Garcia
510c8e642c fix function used in the code example 2025-08-10 18:24:13 -03:00
robert yevdokimov
edee07bb62 Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview 2025-08-10 19:08:28 +04:00
Pāvels Nadtočajevs
3b813d08b5 [macOS] Fix warp_mouse in game mode. 2025-08-10 11:38:25 +03:00
Travis Lange
d4b7222ca0 fixed screen_orientation not being assigned on ios 2025-08-09 20:46:17 -04:00
Michael Alexsander
87b62b9897 Fix remote tree max selection warning not showing properly 2025-08-09 18:10:09 -03:00
kit
2bc9bf5965 Add new line when dropping onready on empty line 2025-08-09 13:44:54 -04:00
Derick Florencio
b9878b3e09 Fix skeleton get_global_transform call before is_inside_tree 2025-08-09 09:05:53 +01:00
Pāvels Nadtočajevs
86e61a311f Use MSDF instead of MTSDF for font rendering.
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2025-08-09 10:41:16 +03:00
aaronp64
f0eddb8e6f Fix issues searching RichTextLabel when search result is in a table
Fixes for cases where search results would be skipped or repeatedly found involving tables in RichTextLabel:
- If previous result was found in last cell of table, earlier cells would be skipped, since the end of the table was reached.  Updated to not skip earlier cells when searching in reverse.
- When choosing next line to continue from after searching table, the inner line number within the table's cell was added, causing the search to jump forward if not on line 0 in the cell.  This could cause lines to get skipped when searching forward, or searching the table again when searching in reverse.  Updated to continue from the immediate next line before/after the table.
- If a table cell has multiple lines, repeated searching would only include the line where the previous result was found, then jump to the next cell.  Updated to search remaining lines in the same cell first.
2025-08-08 15:28:53 -04:00
KOGA Mitsuhiro
49e3eba008 Consolidate frame_changed signal into CameraFeed 2025-08-09 04:12:27 +09:00
Thaddeus Crews
a3b42d85d2 Merge pull request #109406 from stuartcarnie/metal_fx_spatial_fix
Metal: Ensure correct output texture format selection
2025-08-08 12:28:10 -05:00
Thaddeus Crews
96cf51335c Merge pull request #104945 from YeldhamDev/subgizmo_lock_ignore
Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-08-08 12:28:09 -05:00