1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00
Files
godot/scene/gui/slider.cpp
Pedro J. Estébanez 807a84f7c9 Reset slider mouse state on hiding/removing
Resetting `grab.active`, but also `mouse_inside` so that after reappearing it must be hovered again -even if the mouse is still over it- in order to get a highlight. That is consistent to the way other controls in the engine, e.g. buttons, work.

Fixes #12130.
2017-10-16 20:59:25 +02:00

10 KiB