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Reset slider mouse state on hiding/removing
Resetting `grab.active`, but also `mouse_inside` so that after reappearing it must be hovered again -even if the mouse is still over it- in order to get a highlight. That is consistent to the way other controls in the engine, e.g. buttons, work. Fixes #12130.
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@@ -157,6 +157,12 @@ void Slider::_notification(int p_what) {
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mouse_inside = false;
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update();
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: // fallthrough
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case NOTIFICATION_EXIT_TREE: {
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mouse_inside = false;
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grab.active = false;
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} break;
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case NOTIFICATION_DRAW: {
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RID ci = get_canvas_item();
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Size2i size = get_size();
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