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0fcbc1c6e366373c8cc6d7c20eae6d34f18c251e
godot
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modules
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gdnative
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nativescript
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nativescript.cpp
Bastiaan Olij
ae7675065a
Only unload the library when no NativeScript objects exist if the reloadable flag is true. If it is false it is likely the library does other things and can't be unloaded
2021-02-14 15:47:49 +11:00
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