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0fcbc1c6e366373c8cc6d7c20eae6d34f18c251e
godot
/
modules
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gdnative
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nativescript
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Bastiaan Olij
ae7675065a
Only unload the library when no NativeScript objects exist if the reloadable flag is true. If it is false it is likely the library does other things and can't be unloaded
2021-02-14 15:47:49 +11:00
..
api_generator.cpp
Improve GDNative api.json generator
2021-02-09 11:37:15 -03:00
api_generator.h
Add GDNative JSON generator for the builtin API
2021-01-29 11:40:37 -03:00
godot_nativescript.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
nativescript.cpp
Only unload the library when no NativeScript objects exist if the reloadable flag is true. If it is false it is likely the library does other things and can't be unloaded
2021-02-14 15:47:49 +11:00
nativescript.h
Improve resource load cache
2021-02-11 15:44:28 -03:00
register_types.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00