RedworkDE
c5777c43d9
Remove pointless use of atomics in error macros
2025-05-12 17:06:19 +02:00
mashumafi
b73346ef19
Avoid copy-on-write when reading vectors
2025-05-12 16:08:05 +02:00
Rémi Verschelde
06b8d05eda
Preserve CRLF line terminators for MSVS project template
2025-05-12 13:24:23 +02:00
Haoyu Qiu
bbc6643e4c
Remove translation loading logic that was never used
2025-05-12 19:05:20 +08:00
Capry
9828c365c3
Add support for bent normals for indirect lighting and specular occlusion
2025-05-12 12:52:04 +02:00
Youngmin Koo
b99baa38f1
C#: Load assemblies directly from PCK on Android
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Assemblies are now loaded directly from the PCK (`res://`) instead of
a cache directory. This prevents runtime failures that occurred when
the OS cleared cached files (e.g., under low storage), ensuring
the required assemblies are always available.
2025-05-12 19:31:44 +09:00
Yyf2333
21fc5cce5c
Use LocalVector<Glyph> to reduce reallocation.
2025-05-12 18:11:18 +08:00
Yufeng Ying
55a61cbd4a
Optimize InputMap::get_actions.
2025-05-12 17:51:27 +08:00
Pāvels Nadtočajevs
870fb5f74b
[Accessibility] Account for window scaling transform when setting node bounds.
2025-05-12 09:12:55 +03:00
Riteo
c3b04e6e1e
Wayland: fix error spam when closing popup
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Previously we did not check whether the value actually changed or not
and thus would get constant errors for no reason.
2025-05-12 05:11:24 +02:00
Stuart Carnie
f658161619
macOS: Embedded window can be dismissed by clicking close
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- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Raul Santos
6464347157
[Android] Store native libraries uncompressed in APK
2025-05-11 21:02:44 +02:00
Pāvels Nadtočajevs
5441a82cfb
Do not call accessibility_set_window_rect on Wayland, fix main windows accessibility context creation.
2025-05-11 12:51:46 +03:00
lawnjelly
39b16bcc3c
SCU - hide SCU folders by adding "." to foldername
2025-05-11 07:02:36 +01:00
Pāvels Nadtočajevs
44400b1419
Fix EditorNode::drag_resource crash.
2025-05-10 20:49:19 +03:00
BrotherShort
a52a7a4a48
Make the position and the size of FileSystem controls more precise
2025-05-11 00:31:49 +08:00
Chaosus
16f51d4671
Remove duplicated entries from shader built-ins
2025-05-10 19:24:20 +03:00
lawnjelly
795ed8fd12
Faster Node::get_child_count()
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There is no need to update the children cache when including internal nodes in the count.
2025-05-10 11:35:59 +01:00
Thaddeus Crews
19bb18716e
Merge pull request #102399 from clayjohn/cull-mask-overhaul
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Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-09 11:29:28 -05:00
Thaddeus Crews
3c90a0e913
Merge pull request #106110 from BlueCube3310/basisu-hdr-quality
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BasisU: Configure HDR quality from the settings
2025-05-09 11:29:28 -05:00
Thaddeus Crews
43eeed5d54
Merge pull request #105594 from smix8/navlink_3d_gizmo_plugin
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Move `NavigationLink3DGizmoPlugin` to `navigation_3d` module.
2025-05-09 11:29:27 -05:00
Thaddeus Crews
b01841f124
Merge pull request #105465 from passivestar/lightmap-missing-nodes
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Properly report missing nodes in LightmapGI
2025-05-09 11:29:26 -05:00
Thaddeus Crews
c85d6b3078
Merge pull request #103276 from BlueCube3310/bcdec-alignment-fix
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bcdec: Fix decompressing mipmaps of non-power of 2 textures
2025-05-09 11:29:25 -05:00
Thaddeus Crews
1b439d49a9
Merge pull request #100446 from YYF233333/vmap
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Replace `VMap` used in `VisualShader` with `HashMap` and remove `VMap`
2025-05-09 11:29:25 -05:00
Thaddeus Crews
d68e2710a2
Merge pull request #106205 from RedMser/limit-length-discoverability
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Doc: Add search keywords for `Vector2/3.limit_length` method
2025-05-09 11:29:24 -05:00
Thaddeus Crews
9230c066e0
Merge pull request #106203 from KoBeWi/image_is_not_a_texture_but_they_are_very_similar
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Fix wrongly assigned `emission_normal_texture`
2025-05-09 11:29:23 -05:00
Thaddeus Crews
ee89536cbd
Merge pull request #106195 from timothyqiu/action-type
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Fix type error in `InputEventAction.action` description
2025-05-09 11:29:22 -05:00
Thaddeus Crews
4e1050ef22
Merge pull request #106194 from timothyqiu/root-resource
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Fix some extensions missing in resource load dialog
2025-05-09 11:29:22 -05:00
Thaddeus Crews
96b7a82816
Merge pull request #106193 from timothyqiu/dnd-instanced
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Script Editor: Fix Ctrl-Drag unique-name Editable Children
2025-05-09 11:29:21 -05:00
Thaddeus Crews
8fa1f36914
Merge pull request #106189 from roughbits01/fix-typo
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Fix a typo in variable name in ProgressBar class
2025-05-09 11:29:20 -05:00
Thaddeus Crews
461c45f2a1
Merge pull request #106188 from smix8/nav2d_editorplugins
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Move 2d navigation related editor plugins to `navigation_2d` module.
2025-05-09 11:29:20 -05:00
Thaddeus Crews
941a979c38
Merge pull request #106179 from Aioshiro/editorProperty_description_swap
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Fix description of `EditorProperty`'s `draw_background` and `draw_label`
2025-05-09 11:29:19 -05:00
Thaddeus Crews
ba710dfde3
Merge pull request #106170 from IphStich/fix-typed-dictionary
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Fix for debugging typed dictionaries
2025-05-09 11:29:18 -05:00
Thaddeus Crews
0bf9d88797
Merge pull request #106167 from Faless/mbedtls/fix_enable_threading
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mbedTLS: Fix concurrency issues with TLS
2025-05-09 11:29:17 -05:00
Thaddeus Crews
df3485812a
Merge pull request #105519 from KoBeWi/translation_library
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Improve AssetLib auto-translation
2025-05-09 11:29:17 -05:00
Thaddeus Crews
dda0562f2f
Merge pull request #103934 from LiveTrower/dfg-lut
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Forward+: Replace the current BRDF approximation with a DFG LUT and add multiscattering energy compensation
2025-05-09 11:29:16 -05:00
Thaddeus Crews
e11f8a6f9e
Merge pull request #106148 from m4gr3d/bump_min_sdk_24
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Bump the minimum supported SDK version to 24
2025-05-09 11:29:15 -05:00
Thaddeus Crews
821170f054
Merge pull request #106145 from lander-vr/ambient-light-specular-occlusion
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Add specular occlusion from ambient light
2025-05-09 11:29:14 -05:00
Thaddeus Crews
a75286840b
Merge pull request #106141 from L2750558108/fix-control-position
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Fix unexpected control position change when left/top offsets not match `pos_cache`
2025-05-09 11:29:13 -05:00
Thaddeus Crews
f0edac3d36
Merge pull request #102933 from KoBeWi/antivirus
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Don't synchronize scripts with errors
2025-05-09 11:29:13 -05:00
Thaddeus Crews
cb0f2b5230
Merge pull request #106117 from jaydensipe/zoom-performance-smoooooth
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Improve zoom performance in `Script` and `Shader` editors
2025-05-09 11:29:12 -05:00
Thaddeus Crews
932a442379
Merge pull request #101765 from KoBeWi/exit_if_exit
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Don't initialize editor when exiting
2025-05-09 11:28:54 -05:00
RedMser
542639de3c
Add aliases for Vector2/3.limit_length method
2025-05-09 14:42:47 +02:00
kobewi
92659a69a3
Fix wrongly assigned emission_normal_texture
2025-05-09 14:38:53 +02:00
Yufeng Ying
5484ec0be2
Remove deadcode in GDScript function CallState.
2025-05-09 19:07:50 +08:00
Yufeng Ying
2db0a44519
Remove vmap.h
2025-05-09 19:05:28 +08:00
Yufeng Ying
31bfc41202
Replace VMap with HashMap in VisualShader.
2025-05-09 19:05:28 +08:00
Haoyu Qiu
664b2f7c71
Fix type error in InputEventAction.action description
2025-05-09 17:01:36 +08:00
clayjohn
305216f558
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
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Properly pair and unpair instances based on cull mask to avoid any unnecessary processing and to ensure that changing the cull_mask and layer_mask actually updates culling behavior
2025-05-08 21:39:12 -07:00
Haoyu Qiu
3adb6a605c
Fix some extensions missing in resource load dialog
2025-05-09 10:37:44 +08:00