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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #105465 from passivestar/lightmap-missing-nodes

Properly report missing nodes in LightmapGI
This commit is contained in:
Thaddeus Crews
2025-05-09 11:29:26 -05:00

View File

@@ -1511,8 +1511,15 @@ void LightmapGI::_notification(int p_what) {
void LightmapGI::_assign_lightmaps() {
ERR_FAIL_COND(light_data.is_null());
Vector<String> missing_node_paths;
for (int i = 0; i < light_data->get_user_count(); i++) {
Node *node = get_node(light_data->get_user_path(i));
NodePath user_path = light_data->get_user_path(i);
Node *node = get_node_or_null(user_path);
if (!node) {
missing_node_paths.push_back(user_path);
continue;
}
int instance_idx = light_data->get_user_sub_instance(i);
if (instance_idx >= 0) {
RID instance_id = node->call("get_bake_mesh_instance", instance_idx);
@@ -1525,12 +1532,25 @@ void LightmapGI::_assign_lightmaps() {
RS::get_singleton()->instance_geometry_set_lightmap(vi->get_instance(), get_instance(), light_data->get_user_lightmap_uv_scale(i), light_data->get_user_lightmap_slice_index(i));
}
}
if (!missing_node_paths.is_empty()) {
String missing_paths_text;
if (missing_node_paths.size() <= 3) {
missing_paths_text = String(", ").join(missing_node_paths);
} else {
missing_paths_text = vformat("%s and %d more", String(", ").join(missing_node_paths.slice(0, 3)), missing_node_paths.size() - 3);
}
WARN_PRINT(vformat("%s couldn't find previously baked nodes and needs a rebake (missing nodes: %s).", get_name(), missing_paths_text));
}
}
void LightmapGI::_clear_lightmaps() {
ERR_FAIL_COND(light_data.is_null());
for (int i = 0; i < light_data->get_user_count(); i++) {
Node *node = get_node(light_data->get_user_path(i));
Node *node = get_node_or_null(light_data->get_user_path(i));
if (!node) {
continue;
}
int instance_idx = light_data->get_user_sub_instance(i);
if (instance_idx >= 0) {
RID instance_id = node->call("get_bake_mesh_instance", instance_idx);