Thaddeus Crews
93c13f8399
Merge pull request #105424 from bruvzg/intel_mac_rd_crash
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Fix RendererRD crash on start on Intel Macs.
2025-04-21 08:24:22 -05:00
Thaddeus Crews
2a96e895e6
Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
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Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
Yyf2333
1a70a06a43
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
Matthieu Bucchianeri
e3c215fc13
Add support for Direct3D 12 OpenXR backend.
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This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.
As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
when front face detection is used.
Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
BlueCube3310
5640ddd0a5
Scene shader: Improve and document SH evaluation for light probes
2025-04-19 15:08:02 +02:00
Thaddeus Crews
2d3bdcac35
Merge pull request #105470 from clayjohn/RID-owner-limit
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Increase chunk limit for known problematic RID_Owners.
2025-04-18 12:21:30 -05:00
Thaddeus Crews
1bf9d8e628
Merge pull request #105501 from darksylinc/graph-align-ubsan
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Fix UBSAN alignment issues in the render graph
2025-04-18 12:21:29 -05:00
Thaddeus Crews
7e7c5244c2
Merge pull request #102289 from Chaosus/shader_fix_constants_in_hint_range
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[Shaders] Allow constants and expressions in `hint_range`
2025-04-18 12:21:28 -05:00
Thaddeus Crews
b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
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Optimize shared texture creations
2025-04-18 12:21:25 -05:00
clayjohn
6fede0b951
Optimize SkyMaterials by removing uses of acos and simplifying logic
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The results looks almost the same and run much faster.
2025-04-17 22:50:11 -07:00
Matias N. Goldberg
96bad4ad04
Fix UBSAN alignment issues in the render graph
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Follow up to PR #100325
2025-04-17 14:40:06 -03:00
Chaosus
5a14ab7c39
[Shaders] Allow constants and expressions in hint_range
2025-04-17 17:43:01 +03:00
Thaddeus Crews
98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
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OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
clayjohn
941ad15724
Increase chunk limit for known problematic RID_Owners.
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The default limit is fine for most RID_Owners but 3d instances, CanvasItems, and physics bodies need a higher limit.
There is a small memory cost to increasing the limit, so it should only be done where needed.
2025-04-16 17:03:47 -07:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
6a9f46931a
Merge pull request #104480 from BlueCube3310/image-unsuported-format
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Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-16 10:44:52 -05:00
Pāvels Nadtočajevs
472090dd88
Fix RendererRD crash on start on Intel Macs.
2025-04-15 20:35:56 +03:00
Thaddeus Crews
448f159c69
Merge pull request #105267 from clayjohn/rd-mobile-pipelines
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Pre-allocate more resources when screen textures are detected in the Mobile renderer
2025-04-14 19:39:48 -05:00
Thaddeus Crews
f56a4d4fe4
Merge pull request #105138 from stuartcarnie/fix_hangs
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Renderer: Reduce scope of mutex locks to prevent common deadlocks
2025-04-14 19:39:47 -05:00
Thaddeus Crews
a6979ef664
Merge pull request #97801 from basicer/srgb-color-hint
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Add `color_conversion_disabled` shader hint.
2025-04-14 19:39:42 -05:00
Stuart Carnie
09282c316a
Renderer: Reduce scope of mutex locks to prevent common deadlocks
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Fixes #102877
2025-04-13 06:56:13 +10:00
clayjohn
699695e5ff
Preallocate more resources when screen textures are detected in the Mobile renderer
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This further reduces stutter when the screen texture suddenly becomes visible
2025-04-11 12:31:17 -07:00
Thaddeus Crews
addab4f001
Merge pull request #95916 from Repiteo/core/bit-field
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Core: Add dedicated `BitField` template
2025-04-11 13:29:13 -05:00
Thaddeus Crews
c7e9dc96a4
Rendering: Fix Math constant conversion
2025-04-11 12:33:57 -05:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated BitField template
2025-04-11 11:53:26 -05:00
Rob Blanckaert
8c54290b4a
Add color_conversion_disabled shader hint.
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Sometimes shaders want to accept a color as input that is always
in the srgb color space. This adds a hint to vec3/vec4 to enable
the color picker popup for those vectors but disable color space
conversion.
2025-04-10 21:31:15 -07:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Thaddeus Crews
06c71fbf40
Merge pull request #105175 from clayjohn/RD-pipeline-sss-roughness
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Detect more pipeline settings at load time to avoid pipeline stutters
2025-04-10 11:10:22 -05:00
Thaddeus Crews
d534107926
Revert early version of PR #105175
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This reverts commit 6225e25f4a .
2025-04-10 11:09:50 -05:00
Thaddeus Crews
665bdf4fe2
Merge pull request #105175 from clayjohn/RD-pipeline-sss-roughness
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Detect more pipeline settings at load time to avoid pipeline stutters
2025-04-10 10:18:18 -05:00
Thaddeus Crews
1be843f77a
Merge pull request #103798 from Rudolph-B/new-97712
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Switch occlusion culling to be based on depth instead of Euclidean distance
2025-04-10 10:18:17 -05:00
A Thousand Ships
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
Thaddeus Crews
ae80141a54
Merge pull request #103306 from Calinou/macos-intel-vulkan-disable-texture-array-reflections
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Disable texture array reflections on Intel GPUs on macOS due to driver bugs
2025-04-09 18:11:52 -05:00
clayjohn
bf47c42b21
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
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This allows us to avoid a class of pipeline compilation stutters and
stutters from allocating screen textures.
2025-04-09 13:31:03 -07:00
clayjohn
6225e25f4a
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
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This allows us to avoid a class of pipeline compilation stutters and
stutters from allocating screen textures.
2025-04-09 13:15:40 -07:00
Thaddeus Crews
4d5f455cf7
Merge pull request #105037 from clayjohn/RD-instance-index-crash
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Avoid using a global variable to store instance index in canvas items shader in RD renderer
2025-04-07 08:43:27 -05:00
Thaddeus Crews
5edb235018
CI: Bump various pre-commit hooks
2025-04-07 08:23:35 -05:00
BlueCube3310
a861394e13
Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-06 19:27:02 +02:00
clayjohn
bef26b8861
Avoid using a global variable to store instance index in canvas items shader in RD renderer
2025-04-04 16:32:15 -07:00
Thaddeus Crews
6bd249a4c2
Merge pull request #104850 from Repiteo/core/warning-macros
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Core: Integrate warning suppression macro helpers
2025-04-03 16:50:22 -05:00
Thaddeus Crews
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
Aaron Franke
2800948d61
Organize ifdefs for disabling navigation, physics, and XR
2025-04-02 08:24:24 -07:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
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SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
LuoZhihao
9e0798ed36
Shader: Fix bvec to variant conversion
2025-04-01 19:03:15 +08:00
David Snopek
79f5a4d9fe
OpenXR: Use the XR_FB_foveation_vulkan extension to get the density map for VRS
2025-03-31 07:21:58 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
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Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Rémi Verschelde
e81eb3f1e9
Merge pull request #102354 from YYF233333/style_iterator
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Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00