1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-26 15:46:23 +00:00
Files
godot/servers/rendering
clayjohn bf47c42b21 Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
This allows us to avoid a class of pipeline compilation stutters and
stutters from allocating screen textures.
2025-04-09 13:31:03 -07:00
..
2025-01-08 14:47:42 +02:00