lumiscosity
72a9d2128f
Replace Android icons with lossless WebP files
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See https://developer.android.com/develop/ui/views/graphics/reduce-image-sizes#webp . From a precursory glance the minimum API level for Godot is 24, which should support this.
2025-09-22 20:33:16 +02:00
lumiscosity
91befbbc52
Optimize PNG assets
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Losslessly optimizes the PNG assets with oxipng, defluff and DeflOpt.
Tests and third party imports are omitted.
2025-09-22 20:33:16 +02:00
Fredia Huya-Kouadio
ff3eee7df6
Fix the bug causing java.lang.StringIndexOutOfBoundsException crashes when showing the virtual keyboard
2025-09-16 23:03:18 -07:00
Anish Mishra
775dfc5114
Fix status bar visibility issue after keyboard hides on Android
2025-09-11 07:08:32 +05:30
Anish Mishra
3bc1fa0c37
Fix safe area regression on older Android versions
2025-08-27 21:14:48 +05:30
Anish Mishra
5bcf9a5a57
Fix drive selection issue on Android
2025-08-11 21:47:00 +05:30
h1v9
b787b0dbb5
Thread Syncronization for FileAccessHandler and DirectoryAccessHandler
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- Switching to ReentrantLock
- Thread locking for DirectoryAccessHandler (dependencies)
Newline @ EOF
Forgot import
Revert
Better locking
Forgot return
Restore last empty line
2025-08-07 13:08:53 -05:00
Pāvels Nadtočajevs
4915d61362
Fix Android TTS on-demand init.
2025-07-31 17:11:12 +03:00
Thaddeus Crews
ec8e6aeb82
Merge pull request #108557 from syntaxerror247/Fix-system-bar-regression
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Android: Fix system bar regression
2025-07-30 09:03:37 -05:00
Anish Mishra
0506299c21
Android: Add option to change background color and fix system bar regression
2025-07-29 09:27:16 +05:30
Fredia Huya-Kouadio
291b89686d
Update the OpenXR Vendors plugin for the XR editor to the latest stable version
2025-07-24 18:32:26 -07:00
Anish Mishra
67b45299c7
Android: Run clipboard tasks on UI thread
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Fixes crashes on older Android versions (API level <= 27) by ensuring
that all clipboard operations are executed on the UI thread.
2025-07-22 20:58:22 +05:30
Thaddeus Crews
71a9948157
Merge pull request #108287 from syntaxerror247/fix-virtual-keyboard-height
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Fix immersive mode and virtual keyboard height issue on Android
2025-07-18 11:05:19 -05:00
Fredia Huya-Kouadio
2509b2f457
Add a debug version for Godot's maven central artifact
2025-07-17 17:17:40 -07:00
Anish Mishra
d8d3c86d71
Fix Immersive mode and keyboard height issues on Android
2025-07-16 23:31:47 +05:30
Thaddeus Crews
64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
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Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Thaddeus Crews
fb26c2603b
Merge pull request #108329 from m4gr3d/fix_android_eof_detection
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Android: Fix the EOF detection logic
2025-07-10 11:39:25 -05:00
Fredia Huya-Kouadio
3ade4b4b63
Address remaining feedback on https://github.com/godotengine/godot/pull/106709
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Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Fredia Huya-Kouadio
2cfe31f9a1
Fix the EOF detection logic on Android
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The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
Fredia Huya-Kouadio
c376348b16
Fix the build logic to generate the native debug symbols
2025-07-05 10:38:22 -07:00
Thaddeus Crews
eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
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Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Fredia Huya-Kouadio
bbf22a39c1
Assign the primaryHost prior to initializing the registered Android plugins.
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Address a regression introduced in https://github.com/godotengine/godot/pull/102866 .
The proper behavior for Android plugins is to use `getContext` instead of `getActivity`, but since not all plugins follow this pattern, this fix provides backward compat to avoid breaking the plugins that don't.
2025-07-03 09:43:24 -07:00
Anish Mishra
4f695e1713
Android: Don't exclude display cutout in immersive mode
2025-07-03 08:07:08 +05:30
Anish Mishra
1338e29bf5
Android: Fix DisplayServer.get_display_safe_area() issues
2025-06-29 13:11:03 +05:30
Rémi Verschelde
260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
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Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
Fredia Huya-Kouadio
2f4c3d411c
Address API 35 UI behavior changes
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- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
Fredia Huya-Kouadio
09f5be761c
Add support for running hybrid apps from the XR editor
2025-06-15 07:05:12 -07:00
Fredia Huya-Kouadio
dc589e239c
Add support for using an Android Service to host the Godot engine
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- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine
- Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
2025-06-12 16:37:38 -07:00
Rémi Verschelde
ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
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Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
Alexander Hartmann
a1e12dca3f
Fix Input.vibrate_handheld on Android.
2025-06-12 12:38:18 +02:00
Rémi Verschelde
6e5bcd2f41
Merge pull request #107207 from syntaxerror247/filePicker-save
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Android: Fix save issue when using native file dialog
2025-06-10 12:30:21 +02:00
Anish Mishra
a28697f2fe
Android: Fix save issue when using native file dialog
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Fixes the issue where saving a file without `MANAGE_EXTERNAL_STORAGE` permission using the `native file dialog` to get the file path causes the `ERR_FILE_NOT_FOUND` error.
2025-06-06 16:07:41 +05:30
Fredia Huya-Kouadio
a0cb64569b
Fix the CAMERA permission request on HorizonOS devices
2025-06-05 14:56:07 -07:00
Fredia Huya-Kouadio
547450befd
Fix transparency background issue on Android
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Fixes https://github.com/godotengine/godot/issues/106703
2025-06-02 22:45:16 -07:00
Fredia Huya-Kouadio
658d3736f4
Update the documentation for JavaClassWrapper and AndroidRuntimePlugin
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Follow-up to https://github.com/godotengine/godot-docs/pull/10979
2025-05-30 09:39:53 -07:00
Thaddeus Crews
5620a215a1
Merge pull request #106021 from Alex2782/fix_xbox_controller_on_android
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Fix Xbox Controller on Android
2025-05-16 07:43:09 -05:00
Leo de Penning
296ca79b9d
Add CameraFeed support for Android
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Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com >
2025-05-13 22:46:06 +09:00
Rémi Verschelde
c1d3746a67
Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
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Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00
Fredia Huya-Kouadio
c29545f793
Bump the minimum supported SDK version to 24
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Raise the minimum supported Android version from Android 5 (Lollipop) to Android 7 (Nougat).
2025-05-08 09:45:32 -04:00
Alexander Hartmann
cf00265386
Fix Xbox Controller on Android
2025-05-03 01:09:05 +02:00
uno1982
5ce11b1eac
Fix for ps4 and ps5 controller options and share buttons
2025-05-01 11:30:02 -05:00
Thaddeus Crews
485406b5e0
Merge pull request #104819 from m4gr3d/setup_godot_tools_lib_maven_central
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Add maven publishing configuration for Godot tools
2025-04-16 10:45:14 -05:00
Thaddeus Crews
9906016959
Merge pull request #105301 from syntaxerror247/fix-decimal-keyboard
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Android: Fix decimal keyboard
2025-04-15 12:28:46 -05:00
Anish Mishra
8f0a642f6c
Android: Fix Decimal keyboard
2025-04-15 08:09:37 +05:30
Thaddeus Crews
4972a524fc
Merge pull request #96139 from Alex2782/reverting_pr_84331
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Add configuration option to disable `Scroll Deadzone` on Android
2025-04-11 09:51:08 -05:00
Alex
cd68034e01
Add configuration option to disable Scroll Deadzone on Android
2025-04-07 22:15:31 +02:00
Anish Mishra
b462db5adb
Android: Hardware keyboard connection status callback
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Adds a DisplayServer method to register hardware keyboard connection change callback.
2025-04-05 08:14:29 +05:30
Fredia Huya-Kouadio
19700dacdf
Add maven publishing configuration for Godot tools
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The Godot Android library on MavenCentral is a `template` build; this updated configuration adds a new 'Godot Tools' publishing artifact, allowing developers access to the `editor` build of the Godot Android library.
2025-03-31 10:29:06 -07:00
Anish Mishra
afe68f672f
Add support for "Mute Game" toggle in the Android Editor
2025-03-21 01:33:38 +05:30
Thaddeus Crews
e9e4760335
Merge pull request #83538 from bruvzg/size_and_at
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[FileAccess] Implement `get_size` and `get_access_time` methods.
2025-03-11 14:00:58 -05:00