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Merge pull request #108243 from m4gr3d/fix_android_plugin_init
Android: Fix Android plugins regression
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@@ -204,7 +204,7 @@ class Godot private constructor(val context: Context) {
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* @throws IllegalArgumentException exception if the specified expansion pack (if any)
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* is invalid.
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*/
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fun initEngine(commandLineParams: List<String>, hostPlugins: Set<GodotPlugin>): Boolean {
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fun initEngine(host: GodotHost?, commandLineParams: List<String>, hostPlugins: Set<GodotPlugin> = Collections.emptySet()): Boolean {
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if (isNativeInitialized()) {
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Log.d(TAG, "Engine already initialized")
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return true
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@@ -216,6 +216,8 @@ class Godot private constructor(val context: Context) {
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beginBenchmarkMeasure("Startup", "Godot::initEngine")
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try {
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this.primaryHost = host
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Log.v(TAG, "Initializing Godot plugin registry")
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val runtimePlugins = mutableSetOf<GodotPlugin>(AndroidRuntimePlugin(this))
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runtimePlugins.addAll(hostPlugins)
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@@ -174,7 +174,7 @@ public class GodotFragment extends Fragment implements IDownloaderClient, GodotH
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private void performEngineInitialization() {
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try {
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if (!godot.initEngine(getCommandLine(), getHostPlugins(godot))) {
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if (!godot.initEngine(this, getCommandLine(), getHostPlugins(godot))) {
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throw new IllegalStateException("Unable to initialize Godot engine");
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}
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@@ -321,7 +321,7 @@ open class GodotService : Service() {
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Log.d(TAG, "Performing engine initialization")
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try {
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// Initialize the Godot instance
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if (!godot.initEngine(godotHost.commandLine, godotHost.getHostPlugins(godot))) {
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if (!godot.initEngine(godotHost, godotHost.commandLine, godotHost.getHostPlugins(godot))) {
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throw IllegalStateException("Unable to initialize Godot engine layer")
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}
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