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Commit Graph

296 Commits

Author SHA1 Message Date
Rémi Verschelde
65c8c3dbca Merge pull request #113458 from Calinou/editor-3d-default-transform-mode
Default the 3D editor to Transform mode to restore 4.5 behavior
2025-12-09 19:54:31 +01:00
Rémi Verschelde
d09a3d83ff Merge pull request #113574 from YeldhamDev/take_the_hint
Enable scroll hints for several parts of the editor
2025-12-09 19:32:11 +01:00
Hugo Locurcio
5d80686497 Default the 3D editor to Transform mode to restore 4.5 behavior
The Select mode no longer allows moving or rotating selected nodes.
This mode was still the default until now, which results in behavior that's
inconsistent with the 2D editor.

This sets the default mode to the new Transform mode to ensure
usability out of the box is unchanged. Shortcuts and icon ordering
were also modified to best match 4.5.
2025-12-09 18:16:01 +01:00
Rémi Verschelde
6ca17e29aa Merge pull request #113789 from Rindbee/Use-ObjectID-for-comparison-in-SceneTreeEditor
Use `ObjectID` in `SceneTreeEditor` to compare the old and new scene roots
2025-12-09 17:18:07 +01:00
Rémi Verschelde
66b6ea492f Merge pull request #113706 from lodetrick/unused-and-forgotten
Codestyle: Remove unused private variables in `godot/editor`
2025-12-09 17:17:18 +01:00
Michael Alexsander
f187b8b2bf Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
风青山
53222f45b9 Use ObjectID in SceneTreeEditor to compare the old and new scene roots
This is likely due to delayed function calls, causing some `SceneTreeEditor`
instances to miss the stage where the scene root is set to `nullptr`
when calling `_update_tree()`.
2025-12-09 20:43:59 +08:00
Adelynne Brito
d7792feaba Move initialization check for CanvasMaterial
Prevents the check from causing other materials to error
2025-12-08 19:11:23 +01:00
Thaddeus Crews
e56ea15a03 Merge pull request #113701 from lodetrick/debugger-oops
Fix Debugger Dock not opening and unused BottomPanel code
2025-12-08 11:53:43 -06:00
Logan Detrick
17c7a3b817 Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
Logan Detrick
58969218d6 Remove unused code in EditorBottomPanel and remove deprecated bottom panel operation 2025-12-07 02:19:50 -08:00
Rémi Verschelde
3edd256a6f Merge pull request #113611 from bruvzg/mod_plus
[Editor] Fix missing "+" in the bunch of tooltips.
2025-12-05 09:38:51 +01:00
Rémi Verschelde
eb389feaf2 Merge pull request #113601 from Giganzo/inspector-control-height
Fix property height in the inspector for control layout
2025-12-05 09:38:46 +01:00
Rémi Verschelde
6b0a74073c Merge pull request #113296 from KoBeWi/soft_open_gently
Fix dock opening focus
2025-12-05 09:38:08 +01:00
Pāvels Nadtočajevs
e2b8c9f038 [Editor] Fix missing "+" in the bunch of tooltips. 2025-12-05 10:20:50 +02:00
Giganzo
c01711ca16 Fix property height in the inspector for control layout 2025-12-05 00:06:24 +01:00
Rémi Verschelde
8437869434 Merge pull request #112615 from YeldhamDev/inspector_props_size_fix
Fix issues with property height in the inspector
2025-12-04 15:52:40 +01:00
Thaddeus Crews
fbc9539764 Merge pull request #113275 from lodetrick/sprite-dock
Use new dock system for SpriteFrames Dock
2025-12-03 16:50:41 -06:00
LanzaSchneider
e46936c363 Fix sprite_frames_editor_plugin compilation with deprecated=no 2025-12-04 03:59:19 +08:00
Thaddeus Crews
b0a1b9a0b1 Merge pull request #111471 from WesleyClements/zoom-in-on-pixel-art
Add zoom to fit functionality to `SpriteFramesEditor`
2025-12-03 11:42:25 -06:00
kobewi
234a255249 Fix CreateDialog returning wrong type 2025-12-03 15:28:24 +01:00
Wesley Clements
997473ba4e added zoom to fit for SpriteFramesEditorPlugin 2025-12-03 05:09:50 -08:00
Rémi Verschelde
acb157df7a Merge pull request #113464 from kleonc/sprite_dialogs_allow_maximizing
Allow maximizing sprite related dialogs
2025-12-03 09:50:00 +01:00
Rémi Verschelde
79106fdf40 Merge pull request #113338 from KoBeWi/Porygon-Dck
Use EditorDock for Polygon2D editor
2025-12-03 09:49:55 +01:00
Rémi Verschelde
3ffed928ed Merge pull request #113128 from lodetrick/vertical-tilemap
Enable Vertical orientation for TileMap Dock
2025-12-03 09:49:36 +01:00
Rémi Verschelde
11ffcb3ef7 Merge pull request #113108 from KoBeWi/Thock
Change Theme to EditorDock and add `closable` property
2025-12-03 09:49:31 +01:00
Thaddeus Crews
cd7cff8fa0 Merge pull request #113257 from KoBeWi/the_most_important_dock
Improvements to ResourcePreloader editor
2025-12-02 20:42:56 -06:00
Logan Detrick
ad094b93be Enable Vertical orientation for TileMap Dock 2025-12-02 18:39:44 -08:00
kleonc
6c57ce7a05 Allow maximizing sprite related dialogs 2025-12-02 18:47:05 +01:00
Pāvels Nadtočajevs
1bcc499d9a Use EditorSpinSlider in the theme editor. 2025-12-02 19:02:01 +02:00
kobewi
2de97cafb7 Change Theme to EditorDock and add closable property 2025-12-02 16:27:36 +01:00
Rémi Verschelde
34cdf39db0 Merge pull request #113420 from Calinou/editor-use-unicode-arrows
Use Unicode arrow symbols throughout the editor
2025-12-02 14:17:28 +01:00
Michael Alexsander
034942557e Fix issues with property height in the inspector 2025-12-01 23:14:33 -03:00
Hugo Locurcio
db920eb7f0 Use Unicode arrow symbols throughout the editor
This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
2025-12-02 01:36:35 +01:00
Hugo Locurcio
2cf7af9149 Make all unsupported renderer message features consistently warnings
Previously, some messages indicating a lack of support were errors
instead of warnings. Some messages were also not shown when running
a release export template.

- Use "renderer" terminology consistently instead of "rendering method".
2025-12-01 17:38:12 +01:00
kobewi
66802874e3 Use EditorDock for Polygon2D editor 2025-11-29 22:27:13 +01:00
kobewi
cea95e6004 Fix dock opening focus 2025-11-29 00:44:01 +01:00
kobewi
3fcf980ce7 Improvements to ResourcePreloader editor 2025-11-28 15:52:37 +01:00
Logan Detrick
3140ae1042 Use new dock system for SpriteFrames Dock 2025-11-28 03:25:13 -08:00
Rémi Verschelde
85fd05fc30 Merge pull request #113080 from Rindbee/fix-the-returned-control-was-not-freed
Fix the returned controls of `EditorHelpBitTooltip::show_tooltip()` were not freed in `ScriptTextEditor`
2025-11-27 09:55:50 +01:00
Thaddeus Crews
22a28e07cc Merge pull request #101407 from nattyrice/atlas-merge-tool-fix
Fix Atlas Merge Tool Crash
2025-11-25 07:07:02 -06:00
Thaddeus Crews
6e69760134 Merge pull request #111967 from Ivorforce/object-cast-to-protect
Statically protect `Object::cast_to` for unrelated `Object` types.
2025-11-25 07:06:48 -06:00
Lukas Tenbrink
0f047944e4 Statically protect Object::cast_to for unrelated Object types.
Fix a handful of bugs associated with it.
2025-11-24 23:03:22 +01:00
Thaddeus Crews
6d8ec7e7ce Merge pull request #86930 from ryevdokimov/commit-transforms-on-mode-switch
Commit transforms done with editor gizmo on tool mode switch.
2025-11-24 16:00:07 -06:00
Thaddeus Crews
fb91141cd1 Merge pull request #107343 from kj-art-dev/viewport-rotation-control-visual-feedback
Visual feedback update for viewport rotation gizmo.
2025-11-24 16:00:02 -06:00
Thaddeus Crews
5144ee81cd Merge pull request #108546 from ryevdokimov/path3d-no-restart
Do not require editor restart when changing Path 3d Tilt Disk Size setting
2025-11-24 15:59:58 -06:00
Thaddeus Crews
4fef336722 Merge pull request #113014 from arkology/scene-tabs-context-options
Add "Undo Close" & "Close All" options for `EditorSceneTabs` out-of-tabs context menu
2025-11-24 10:21:45 -06:00
Thaddeus Crews
06f7cc9e02 Merge pull request #101787 from Break-Ben/signals-and-groups-docks
Separate Node editor dock
2025-11-24 10:21:24 -06:00
Thaddeus Crews
3d0f2889d8 Merge pull request #113034 from lodetrick/new-dock-tiles
Use new dock system for TileMap and TileSet
2025-11-24 10:21:20 -06:00
Logan Detrick
da8817a4e8 Use new dock system for TileMap and TileSet 2025-11-24 03:13:02 -08:00