Serhii Snitsaruk
a095c5e3fa
GDScript call stack as reverse linked list with fixed coroutines
...
* GDScript call stack as reverse linked list with issues fixed
(originally proposed in 91006).
* Fix coroutine issues with call stack by resuming async call chain
inside `GDScriptFunction::call()`.
* This fixes corrupted line numbers for coroutines in the debugger and
backtrace (106489).
Co-authored-by: Juan Linietsky <reduzio@gmail.com >
2025-06-30 11:37:42 +02:00
Rémi Verschelde
e1b4101e34
Merge pull request #108072 from dalexeev/gds-fix-make-function
...
GDScript: Fix `GDScriptLanguage::make_function()`
2025-06-28 13:03:35 +02:00
Rémi Verschelde
eaa5b1f471
Merge pull request #108060 from KoBeWi/project_manager_without_a_hint
...
Fix EditorSettings usage in TLSContext
2025-06-28 13:03:31 +02:00
Rémi Verschelde
25525bcfa5
Merge pull request #108053 from raulsntos/dotnet/check-msbuild-panel-for-details
...
[.NET] Mention MSBuild panel when building fails
2025-06-28 13:03:27 +02:00
Rémi Verschelde
5aefc2eca8
Merge pull request #108041 from bs-mwoerner/cs_get_extension
...
C#: Fix return value of `StringExtensions.GetExtension()`
2025-06-28 13:03:24 +02:00
Rémi Verschelde
8431f6bc27
Merge pull request #108027 from Chubercik/meshoptimizer-0.24
...
meshoptimizer: Update to 0.24
2025-06-28 13:03:20 +02:00
Rémi Verschelde
ad00801775
Merge pull request #108004 from KoBeWi/tween_overflow
...
Block Tween `custom_step()` during step
2025-06-28 13:03:16 +02:00
Rémi Verschelde
f24d31b20f
Merge pull request #107964 from voylin/add_jp_translation_for_linux_desktop_file
...
Add Japanese translation for Linux .desktop file
2025-06-28 13:03:13 +02:00
Rémi Verschelde
b9f05807c6
Merge pull request #107938 from krishnabm/patch-1
...
Specifiy return value in several store methods in `FileAccess`
2025-06-28 13:03:09 +02:00
Rémi Verschelde
a9cef6cf69
Merge pull request #107933 from Nikitf777/Fix-point-jumping-when-dragging
...
Fix points jumping when dragging starts in the Polygon2D editor
2025-06-28 13:03:05 +02:00
Rémi Verschelde
f97c51132e
Merge pull request #107832 from simpkins/soft_body_normals
...
Fix Jolt Physics soft body vertex normal calculation
2025-06-28 13:03:01 +02:00
Rémi Verschelde
a918657432
Merge pull request #107532 from MJacred/navmesh-docs
...
Add a note about navigation mesh baking issues when using `0` for the `agent_radius`
2025-06-28 13:02:57 +02:00
Rémi Verschelde
1123d7fd9c
Merge pull request #102499 from Jordyfel/resource-docs
...
Improve documentation of some `Resource` methods
2025-06-28 13:02:54 +02:00
Danil Alexeev
c8bb21e68b
GDScript: Fix GDScriptLanguage::make_function()
2025-06-28 13:39:59 +03:00
Krishna Mahadevan
ef43409b2f
Specified return value in several store methods in FileAccess
...
Some of the store methods did not specify the nature of return bool value.
Added it after referring to FileAccess.cpp method.
Moved return statement to preceding paragraph
Addressed comments: Moved return description to first line
2025-06-28 10:46:22 +05:30
Adam Simpkins
dd80a3aa19
Fix jolt_physics soft body vertex normal calculation
...
The code previously iterated through each face and set all vertices to
that face's normal. This resulted in each vertex getting the normal
from just one face that it belonged to (whichever face was last in this
array). This caused weird shading artifacts.
This fixes the code so that the vertex normal is now the average normal
of all faces that it belongs to. This results in "smooth shading"
behavior for soft body meshes. This is still somewhat undesirable if
the input mesh was using flat shading, but it looks less bad than the
previous behavior of picking a normal at random from one attached face.
This matches the behavior of GodotPhysicsServer3D.
Fixes #107831 .
2025-06-27 17:04:15 -07:00
kobewi
49cd330704
Fix EditorSettings usage in TLSContext
2025-06-28 01:06:32 +02:00
voylin
05f4eb2d1b
Update linux .desktop file
2025-06-28 04:11:15 +09:00
Raul Santos
c67f95d80e
[.NET] Mention MSBuild panel when building fails
2025-06-27 20:30:12 +02:00
Rémi Verschelde
ebc36a7225
Merge pull request #107717 from aaronfranke/abstract-annotation
...
GDScript: Replace `abstract` keyword with `@abstract` annotation
2025-06-27 17:12:56 +02:00
Thaddeus Crews
a39a83a990
Merge pull request #106526 from roughbits01/line-edit-select-all-web
...
[Web] Fix `LineEdit` `select_all_on_focus` behavior when using a virtual keyboard
2025-06-27 09:39:58 -05:00
Thaddeus Crews
09c3b66a4d
Merge pull request #107991 from Saver310/master
...
Add Polish translation for Linux .desktop file
2025-06-27 09:39:57 -05:00
Thaddeus Crews
72ab203c79
Merge pull request #108019 from limbonaut/fix-jni-generic-array-conversion
...
Add missing JNI variant conversion for generic Array
2025-06-27 09:39:56 -05:00
Thaddeus Crews
2f39f4746d
Merge pull request #107729 from Chaosus/vs_fix_missing_transform_preview
...
Add missing input transform to visual shader preview
2025-06-27 09:39:55 -05:00
Thaddeus Crews
8dd6ad3398
Merge pull request #108017 from KoBeWi/ 🙈
...
Don't rename nodes when tree is invisible
2025-06-27 09:39:54 -05:00
Thaddeus Crews
cef8eb1a65
Merge pull request #108015 from DarioSamo/vvl-errors
...
Fix VVL errors by changing `frag_color` to FP32 and dFdx/y.
2025-06-27 09:39:54 -05:00
Thaddeus Crews
110eb1884c
Merge pull request #107724 from Chaosus/shader_fix_ternary_samplers
...
Prevent ternary expression with a sampler types in shaders
2025-06-27 09:39:53 -05:00
Thaddeus Crews
4a90220fc9
Merge pull request #107852 from HolonProduction/completion-filter-current-impl
...
Autocompletion: Don't filter overrides when the existing function is the current one
2025-06-27 09:39:52 -05:00
Thaddeus Crews
1632c98226
Merge pull request #108043 from syntaxerror247/native-file-dialog
...
Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 09:39:51 -05:00
Thaddeus Crews
c9f6e21384
Merge pull request #108042 from mihe/jolt/soft-body-disable-crash
...
Fix crash when disabling `SoftBody3D` while using Jolt Physics
2025-06-27 09:39:50 -05:00
Thaddeus Crews
7ed506f342
Merge pull request #108007 from adamscott/the-spirit-of-105601
...
[Web] Poll controllers only if at least one is detected
2025-06-27 09:39:49 -05:00
Thaddeus Crews
f936033b7a
Merge pull request #108005 from Rindbee/reset-screen_accum
...
Fix `screen_accum` not being reset when it should be in `Input::VelocityTrack`
2025-06-27 09:39:48 -05:00
Thaddeus Crews
dc41b31392
Merge pull request #107618 from DanielGSilva/quat-arc
...
Fix `Quaternion(arc_from: Vector3, arc_to: Vector3)` behaves differently in gdscript and c#
2025-06-27 09:39:47 -05:00
Anish Mishra
c82f7feb53
Document that native file dialog is only available on Android 10+ devices.
2025-06-27 17:07:50 +05:30
Mikael Hermansson
50e24e24ed
Fix crash when disabling SoftBody3D while using Jolt Physics
2025-06-27 12:52:47 +02:00
Michael Wörner
77208a62a4
Fix String.GetExtension() return value.
...
It previously returned the string itself when it should return an empty string according to the docs/examples and the C++ counterpart String::get_extension().
2025-06-27 12:01:11 +02:00
Jakub Marcowski
893f5b37f4
meshoptimizer: Update to 0.24
2025-06-27 01:02:34 +02:00
Serhii Snitsaruk
1bea370df7
Add JNI variant conversion for generic Array
2025-06-26 19:16:52 +02:00
kobewi
4fd9b45189
Don't rename nodes when tree is invisible
2025-06-26 19:06:44 +02:00
Dario
4921a3e711
Fix VVL errors by changing frag_color to FP32 and dFdx/y.
2025-06-26 13:42:17 -03:00
Adam Scott
c56d131876
[Web] Poll controllers only if at least one is detected
...
Keeps the spirit of #105601
2025-06-26 08:33:25 -04:00
Adam Scott
722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
...
This reverts commit 3e7e09f915 .
2025-06-26 08:07:29 -04:00
风青山
efed435fa3
Fix screen_accum not being reset when it should be in Input::VelocityTrack
...
Resets `screen_accum` like `accum`.
2025-06-26 20:06:03 +08:00
kobewi
b615c7b3db
Block Tween custom_step() during step
2025-06-26 12:27:53 +02:00
danielgsilva
ed1e8a1460
Fix mismatch of constructors
2025-06-26 10:35:47 +01:00
Rémi Verschelde
9a3976097f
Merge pull request #105984 from bruvzg/sparse_pack
...
Android: Implement sparse bundle PCK support.
2025-06-26 01:55:14 +02:00
Pāvels Nadtočajevs
42733a2a5c
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
Saver310
3eab5f6ac2
Add Polish translation for Linux .desktop file
2025-06-26 00:17:02 +02:00
Thaddeus Crews
d89f4ab32f
Merge pull request #107965 from KoBeWi/deprecate_deprecation
...
Restore `graph_offset` property
2025-06-25 15:14:07 -05:00
Thaddeus Crews
bf9346caad
Merge pull request #107898 from BlueCube3310/image-invis-fix
...
Image: Fix `is_invisible` detection for RGBAH and RGBAF
2025-06-25 15:14:07 -05:00