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Commit Graph

393 Commits

Author SHA1 Message Date
Logan Detrick
97651fd4ac Consumes Scroll Events and fixes Mouse Warp 2025-04-04 18:07:47 -07:00
kobewi
fb2e9c7ba7 Cleanup QuickOpenDialog history and fix UID errors 2025-04-03 16:21:22 +02:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Thaddeus Crews
8f6bb119f4 Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Rémi Verschelde
fd02ff8d02 Merge pull request #104703 from bruvzg/loc_dir_icons
Fix updating editor icons on translation change.
2025-03-28 17:30:49 +01:00
Rémi Verschelde
1298e7078d Merge pull request #104061 from a-johnston/better_no_query_handling
Improve default/no query quick open dialog behavior
2025-03-28 17:30:14 +01:00
Rémi Verschelde
b12258bd22 Merge pull request #99897 from aaronfranke/editor-top-nodes
Clarify API for top selected nodes in EditorSelection and make public
2025-03-28 17:29:51 +01:00
Pāvels Nadtočajevs
e47207ad16 Fix updating editor icons on translation change. 2025-03-28 15:04:32 +02:00
Aaron Franke
17db92b8b8 Clarify API for top selected nodes in EditorSelection and make public 2025-03-27 16:09:08 -07:00
kobewi
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Michael Alexsander
c33c3fe2ed Remove pointless _3D_DISABLED checks in editor code 2025-03-19 23:47:36 -03:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Aaron Franke
f9c7b1fcff Change root node transform warning to only show up for position 2025-03-18 22:48:31 -07:00
kobewi
6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
Jakub Marcowski
22903e4856 Apply pre-commit changes 2025-03-14 14:25:31 +01:00
Thaddeus Crews
c1b7865ae9 Merge pull request #103557 from aaronfranke/godot-version-defines
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Adam Johnston
163c8be884 Remove file limit for quick open window 2025-03-13 02:14:05 -07:00
Lars Pettersson
d2d02d0ea8 EditorNode: Add function to load file as scene or resource 2025-03-12 23:59:48 +01:00
Aaron Franke
97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Michael Alexsander
5c66129e62 Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews
590fa90722 Merge pull request #100339 from syntaxerror247/touch-actions-panel
Add a `TouchActionsPanel` to Android Editor
2025-03-10 21:05:43 -05:00
A Thousand Ships
466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Thaddeus Crews
67d4a245d8 Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Anish Mishra
e8625e70cf Add TouchActionsPanel to Android Editor 2025-03-07 19:45:03 +05:30
A Thousand Ships
5113022dfe Clean up some uses of String::substr
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg
3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Michael Alexsander
aea559b39a Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
Hilderin
136c4c64a0 Fix Embedded Game over expanded bottom panel - Simple version 2025-02-18 17:55:47 -05:00
Rémi Verschelde
750640cede Merge pull request #102828 from bruvzg/fd_fmap
Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
bruvzg
1bdf84b31c Sync native and embedded dialog missing extension handling. 2025-02-14 00:15:04 +02:00
HP van Braam
0b30ecc758 Don't mark cached previously pinned AnimationMixers
AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.

This fixes #102108
2025-02-13 19:57:26 +01:00
kobewi
7f0d81c433 Improve path handling in EditorQuickOpenDialog 2025-02-10 22:16:24 +01:00
AThousandShips
4b4bfe7d0e [Editor] Prevent deferred tooltip update crash
Caused by `TreeItem`s being accessed after clearing the tree on reset.
2025-02-10 15:18:04 +01:00
Rémi Verschelde
ed2582e07a Merge pull request #102553 from amarsero/double-name-set
Fix double `set_name` in renaming node
2025-02-10 10:49:28 +01:00
Rémi Verschelde
6caa7c66d7 Merge pull request #101598 from MewPurPur/quick-open-pt1
Tweak Quick Open theming
2025-02-10 10:49:06 +01:00
Agustín Marsero
1101bdb351 Fix double set_name in renaming 2025-02-08 21:21:01 +01:00
MewPurPur
779f5fb962 Tweak Quick Open theming 2025-02-07 11:41:32 +02:00
Thaddeus Crews
4f827e6190 Merge pull request #95169 from Calinou/editorspinslider-float-step-1-slider
Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-31 09:15:55 -06:00
Gergely Kis
d73ebc5948 EditorToaster::popup_str() must always defer to the main MessageQueue
This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
Hugo Locurcio
57700b0563 Make EditorSpinSlider display a slider for floats with a step of 1.0
Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.

However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Mounir Tohami
2f87b7aae0 Fix BottomPanel excessive width. 2025-01-19 14:21:43 +02:00
Rémi Verschelde
9da7e7d89d Merge pull request #101163 from Synzorasize/implement_11386
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Synzorasize
9d00a773f8 Allow prefixing with '%' to set a node as unique in the Scene Tree Dock 2025-01-13 09:38:07 -06:00
Fredia Huya-Kouadio
4bc8918c19 Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Pāvels Nadtočajevs
b252867145 [macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
kobewi
24eadaa6a4 Reorganize EditorNode menu options 2025-01-09 12:21:56 +01:00
Rémi Verschelde
0dcc1a37d3 Merge pull request #101094 from KoBeWi/what_if
Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
kobewi
a705962d73 Simplify scene tabs option disabling 2025-01-08 00:23:52 +01:00