Thaddeus Crews
1e1f044fd1
Merge pull request #110256 from Koyper/fix_popup_menu_item_wont_open
...
[PopupMenu] Fix submenu item not popping on mouse enter
2025-11-18 14:00:45 -06:00
Luo Zhihao
7668360c68
SpinBox: Add a property to set whether custom_arrow_step rounds value
2025-11-18 12:12:33 -06:00
Koyper
70e6ac5db3
Fix PopupMenu submenu item not popping on mouse enter
2025-11-18 08:34:49 -06:00
Thaddeus Crews
9c561027fc
Merge pull request #112538 from Chaosus/vs_instance_index
...
Add `instance_index` option to parameters in visual shaders
2025-11-18 08:25:49 -06:00
Amogh-2404
314e084d33
Clarify that Node.duplicate() copies children recursively
...
Fixes #95895
2025-11-18 16:06:21 +05:30
Thaddeus Crews
98ee65eafd
Merge pull request #53679 from Calinou/editor-large-text-scene-add-warning
...
Show a warning toast when saving a large text-based scene
2025-11-17 19:36:13 -06:00
Thaddeus Crews
accfebb1ad
Merge pull request #103340 from Calinou/editor-visualshader-tweak-highend-label
...
Tweak high-end mark in the visual shader editor's node creation dialog
2025-11-17 19:36:12 -06:00
Hugo Locurcio
cbb8f55b96
Show a warning toast when saving a large text-based scene
...
Text-based scenes that contain large amounts of binary data
are slower to save and load. Their binary resources should be moved
to separate files, or the binary `.scn` format should be used instead.
2025-11-18 02:03:05 +01:00
Hugo Locurcio
8a22dba956
Tweak high-end mark in the visual shader editor's node creation dialog
...
- Use Forward+/Mobile terminology as support actually depends on the
rendering method used, not the rendering driver.
- Use a standard warning color as this is no longer indicated as
Vulkan-specific.
- Fix color on light theme (the text was being modulated instead
of having its color overridden).
2025-11-18 01:40:49 +01:00
Silc Lizard (Tokage) Renew
3812c74eab
Add Deterministic option to IK
2025-11-18 07:13:17 +09:00
Thaddeus Crews
94b3e107b1
Merge pull request #112120 from ttencate/docs/height_map_shape_3d
...
Improve HeightMapShape3D documentation
2025-11-17 10:57:02 -06:00
Thaddeus Crews
fa1e1bbee7
Merge pull request #110543 from kitbdev/deprecate_textedit_background_color
...
Deprecate TextEdit `background_color`
2025-11-17 10:56:53 -06:00
Thaddeus Crews
c7bed1e1cc
Merge pull request #111815 from TokageItLab/bone-expander
...
Allow Spring / IK to set mutable bone axes
2025-11-17 10:56:52 -06:00
Thaddeus Crews
b651fc3204
Merge pull request #93889 from dalexeev/gds-exclude-addons-exceptions-setting
...
GDScript: Add `debug/gdscript/warnings/directory_rules` project setting
2025-11-17 10:56:51 -06:00
Thaddeus Crews
9cb514c67a
Merge pull request #112693 from Calinou/doc-canvasgroup-tweak-description
...
Tweak CanvasGroup description to be more explicit about its purpose
2025-11-17 10:56:45 -06:00
Thaddeus Crews
42f06f6d4d
Merge pull request #108170 from aaronfranke/test-ps-path-func
...
Use ProjectSettings path functions instead of hard-coded folder names in tests
2025-11-17 10:56:31 -06:00
Thomas ten Cate
cc7b79cdbd
Improve HeightMapShape3D documentation
...
See also https://github.com/godotengine/godot-docs/issues/7471
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
2025-11-17 12:07:00 +01:00
Silc Lizard (Tokage) Renew
031fd66fed
Add mutable_bone_axes to IKs
2025-11-17 09:45:31 +09:00
Silc Lizard (Tokage) Renew
e32f7de33d
Add relative option to LookAt/AimModifier3D
2025-11-15 23:06:48 +09:00
Thaddeus Crews
30d753c87e
Merge pull request #111184 from TokageItLab/limanglev
...
Add LimitAngularVelocityModifier3D
2025-11-14 17:16:50 -06:00
Thaddeus Crews
76e974da7c
Merge pull request #110336 from TokageItLab/constraint-mod-node
...
Add option to `BoneConstraint3D` to make reference target allow to set `Node3D`
2025-11-14 17:16:43 -06:00
Silc Lizard (Tokage) Renew
ada95cb543
Add LimitAngularVelocityModifier3D
2025-11-15 06:43:33 +09:00
Thaddeus Crews
d602742221
Merge pull request #102889 from ryevdokimov/add-editorsettings-shortcuts
...
Add ability to add new EditorSettings shortcuts
2025-11-14 14:23:11 -06:00
Thaddeus Crews
235d11245c
Merge pull request #112481 from stuartcarnie/2d_canvas_vbos
...
Massively optimize canvas 2D rendering by using vertex buffers
2025-11-14 14:23:02 -06:00
Thaddeus Crews
22fcb577c0
Merge pull request #106071 from Lazy-Rabbit-2001/pcd_improvement
...
Optimize the `callback` argument of `popup_create_dialog()`
2025-11-14 14:22:55 -06:00
Thaddeus Crews
f66fc72374
Merge pull request #112714 from SirishaDuba/fix-typo-mousebehavior
...
Fix typo in MouseBehaviorRecursive enum description in Control class
2025-11-14 14:22:51 -06:00
Stuart Carnie
90c0e6acca
2D: Switch to VBOs for instance data
...
- Add support for vertex bindings and UMA vertex buffers in D3D12.
- Simplify 2D instance params and move more into per-batch data to save
bandwidth
Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
Co-authored-by: A Thousand Ships <96648715+athousandships@users.noreply.github.com >
2025-11-15 06:25:49 +11:00
Hugo Locurcio
f71640e97a
Tweak CanvasGroup description to be more explicit about its purpose
2025-11-14 20:03:23 +01:00
kit
e2cbfb53f1
Deprecate TextEdit background_color
2025-11-13 22:48:04 -05:00
Thaddeus Crews
2cd268fea4
Merge pull request #112441 from YeldhamDev/scrollbar_padding
...
Allow to add padding to `ScrollBar`s
2025-11-13 20:52:26 -06:00
Thaddeus Crews
a04dd90f43
Merge pull request #109331 from ryevdokimov/deprecate-get-scene
...
Deprecate `get_scene()` in `EditorScript` class
2025-11-13 20:52:21 -06:00
Thaddeus Crews
0066308830
Merge pull request #109587 from tle-oops/tle/file-explorer
...
Make FileSystemDock navigate to currently selected scene tab
2025-11-13 20:52:19 -06:00
Thaddeus Crews
52e7b970af
Merge pull request #111681 from Nintorch/joypad-led
...
Add support for setting a joypad's LED light color
2025-11-13 20:52:07 -06:00
Thaddeus Crews
0b5ad6c73c
Merge pull request #112573 from TokageItLab/fix-jacobian-gradient
...
Fix JacobianIK to apply gradient correctly
2025-11-13 17:43:04 -06:00
Thaddeus Crews
b52e3f7e6b
Merge pull request #107440 from lodetrick/tabcontainer-popup
...
Allow `tab_rmb_clicked` to always work
2025-11-13 17:42:59 -06:00
Thaddeus Crews
e53cbad0b1
Merge pull request #109322 from 4d49/graph-node-slot-meta
...
Add metadata for slots in `GraphNode`
2025-11-13 17:42:53 -06:00
Thaddeus Crews
6a3d1f1fa1
Merge pull request #57121 from KoBeWi/noddeganger
...
Add `DUPLICATE_INTERNAL_STATE` flag
2025-11-13 17:42:47 -06:00
Thaddeus Crews
5d721538b7
Merge pull request #112575 from Cykyrios/string-placeholder-highlight
...
Add string placeholder syntax highlighting
2025-11-13 12:33:40 -06:00
Thaddeus Crews
0cd901bb94
Merge pull request #109803 from BastiaanOlij/openxr_frame_synthesis
...
OpenXR: Add support for frame synthesis
2025-11-13 12:33:33 -06:00
Cyril Bissey
3905392596
Add string placeholder syntax highlighting
2025-11-13 14:14:08 +01:00
Bastiaan Olij
c5aae722ee
OpenXR: Add support for frame synthesis
2025-11-13 21:18:31 +11:00
SirishaDuba
79fe28b456
Fix typo in Control enum description (MouseBehaviorRecursive)
2025-11-13 13:19:34 +05:30
Mitchell Davis
455bb2a4ed
Fixed typo in array.xml (countrary to contrary) Godot Engine Issue #91521 and Docs issue # 11452
2025-11-12 22:13:06 -06:00
Hugo Locurcio
b7f537c863
Fix HTTPRequest timeout being scaled with Engine.time_scale
...
The server's response time won't change according to the engine's
time scale, so the timeout shouldn't be adjusted accordingly.
2025-11-12 23:55:29 +01:00
Danil Alexeev
1bd7b99182
GDScript: Add debug/gdscript/warnings/directory_rules project setting
2025-11-12 12:20:34 +03:00
Nintorch
a55242747a
Add support for joypad LED lights
2025-11-12 06:01:03 +05:00
Michael Alexsander
23a4cffe2f
Allow to add padding to ScrollBars
2025-11-11 19:21:25 -03:00
kobewi
1be1bd15d8
Clarify notification call order
2025-11-11 15:41:56 +01:00
Thaddeus Crews
8327dfa215
Merge pull request #112092 from timothyqiu/ts-nums
...
Move localized number formatting methods to `TranslationServer`
2025-11-10 17:47:09 -06:00
Thaddeus Crews
a627ee6c10
Merge pull request #112471 from Rudra-ravi/claude/fix-godot-official-issues-011CUrnHud9iQ4LV6FDv2hG7
...
Fix glow visual compatibility regression
2025-11-10 17:47:07 -06:00