Thaddeus Crews
1c9eec6f90
Merge pull request #104951 from jitspoe/master.avi_16bit_audio
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Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit.
2025-10-24 11:23:17 -05:00
Thaddeus Crews
822fd083c4
Merge pull request #108114 from lawnjelly/fti_multimesh_reset_all
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`FTI` - Add `multimesh_instances_reset_physics_interpolation()`
2025-10-24 11:23:15 -05:00
Thaddeus Crews
fb817770bf
Merge pull request #110385 from WhalesState/move-picker-shaders
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Move ColorPicker shaders to ColorPickerShape class
2025-10-24 11:23:14 -05:00
Thaddeus Crews
b137476eb5
Merge pull request #109998 from aaronfranke/shader-toggle-files-organize
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Organize toggle files button logic in shader editor
2025-10-24 11:23:12 -05:00
Thaddeus Crews
edbfb7a6ec
Merge pull request #111183 from stuartcarnie/matias-uma-pc-pr
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Add Persistent Buffers utilizing UMA
2025-10-24 11:23:11 -05:00
Thaddeus Crews
9ee2640001
Merge pull request #109358 from zenorbi/styleboxflat-antialiasing-adjust-for-oversampling
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Adjust StyleBoxFlat antialiasing to account for Viewport oversampling
2025-10-24 11:23:10 -05:00
Thaddeus Crews
cc008b288a
Merge pull request #110829 from m4gr3d/javaclasswrapper_regression_tests
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Add Android instrumented tests to the `app` module
2025-10-24 11:23:08 -05:00
Thaddeus Crews
c2ca5bdd23
Merge pull request #107275 from DexterFstone/file-system-selection-changed-signal
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Expose the signal when user select a file/folder in the FileSystemDock
2025-10-24 11:23:07 -05:00
Thaddeus Crews
abb68b85fd
Merge pull request #106237 from shiena/feature/expose-set_ycbcr_images
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Expose CameraFeed::set_ycbcr_images
2025-10-24 11:23:06 -05:00
Thaddeus Crews
620a4f17a8
Merge pull request #109637 from van800/shakhov/dap
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Extend DAP to allow debug main/current/specific_scene/secondary_editor and also commanline arguments
2025-10-24 11:23:05 -05:00
Thaddeus Crews
9d2b619f51
Merge pull request #108737 from bruvzg/adb_scrcpy
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[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-24 11:23:03 -05:00
Thaddeus Crews
fbf1c72f15
Merge pull request #90401 from KoBeWi/I_wonder_how_much_this_breaks
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Don't redraw invisible CanvasItems
2025-10-24 11:23:02 -05:00
Thaddeus Crews
751eabde37
Merge pull request #111969 from coppolaemilio/add-donate-button-on-project-manager
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Add donate button to project manager
2025-10-24 11:23:00 -05:00
Fredia Huya-Kouadio
16bdc8c4f1
Add Android instrumented tests to the app module
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This builds on the work from @dsnopek in https://github.com/dsnopek/javaclasswrapper-test , by importing the set of JavaClassWrapper tests from that repo within the Godot core repo in order to bootstrap and standardize how we write and run Android instrumented tests.
The approach used here should serve as a base to build upon to expand the set of instrumented tests used to validate the project's stability.
Co-authored-by: David Snopek <dsnopek@gmail.com >
2025-10-24 07:46:22 -07:00
Fredia Huya-Kouadio
5277c94fe4
Update the source sets configuration for the app and lib modules to match the default configuration
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Both the `app` and `lib` modules had custom source sets configuration originating from the early days of the project. This updates the configuration to match the default Android Studio configuration which will simplify the addition of unit tests and instrumented tests to the project.
Note that for backcompat reasons, some folders (such as the `res` folder in the `app` module) are left as is.
2025-10-24 07:44:19 -07:00
Emi
1b8b46f59a
Add donate button to project manager
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- Move the `Remove Missing` button with the rest of the actions available.
- Add `ref` to existing donate link in the Help menu
2025-10-24 10:48:13 +02:00
Mounir Tohami
a07bd3fd31
Move ColorPicker shaders to ColorPickerShape class
2025-10-24 02:49:12 +03:00
Stuart Carnie
230adb7511
Add Persistent Buffers
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This work is a heavily refactored and rewritten from TheForge's initial
code.
TheForge's original code had too many race conditions and was
fundamentally flawed as it was too easy to incur into those data races
by accident.
However they identified the proper places that needed changes, and the
idea was sound. I used their work as a blueprint to design this work.
This PR implements:
- Introduction of UMA buffers used by a few buffers
(most notably the ones filled by _fill_instance_data).
Ironically this change seems to positively affect PC more than it does
on Mobile.
Updates D3D12 Memory Allocator to get GPU_UPLOAD heap support.
Metal implementation by Stuart Carnie.
Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com >
Co-authored-by: TheForge team
2025-10-24 08:16:19 +11:00
Norbert Zentai
a29be8f7c7
Adjust StyleBoxFlat antialiasing to account for Viewport oversampling
2025-10-23 22:53:11 +02:00
Thaddeus Crews
084d5d407e
Merge pull request #109727 from arkology/replace-individual
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`FindInFiles`: Allow replacing individual results
2025-10-23 15:34:04 -05:00
Thaddeus Crews
add458d5f9
Merge pull request #111934 from KoBeWi/crash_in_files
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Fix FindInFiles crash when changing language
2025-10-23 15:34:03 -05:00
Thaddeus Crews
2aa3f923d0
Merge pull request #111901 from kitbdev/goto_line_shortcut_update
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Change `Go to Line` default shortcut to `Ctrl+G`
2025-10-23 15:34:02 -05:00
Thaddeus Crews
fec9ffab8a
Merge pull request #111964 from bruvzg/zw_sp_1
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[TextServer] Fix range for zero-width glyphs extra spacing.
2025-10-23 15:34:01 -05:00
Thaddeus Crews
beac359f87
Merge pull request #111957 from clayjohn/RD-timeout
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Sync final frame after finalizing RD to ensure that nothing is in use on the GPU when we free the RD
2025-10-23 15:34:00 -05:00
Thaddeus Crews
90d407e6ae
Merge pull request #108528 from BlueCube3310/compat-mip-limit
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Compatibility: Set `GL_TEXTURE_MAX_LEVEL` to the number of mipmaps
2025-10-23 15:33:59 -05:00
Thaddeus Crews
80f4674ff3
Merge pull request #109490 from ryevdokimov/move-rotation-lock
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Move `Lock View Rotation` label logic out of process notification
2025-10-23 15:33:58 -05:00
Thaddeus Crews
638c1d7bf9
Merge pull request #109775 from KoBeWi/shader_editor_is_like_script_editor_for_GPU
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Clean up ShaderEditor shortcuts
2025-10-23 15:33:56 -05:00
Thaddeus Crews
1c41e93979
Merge pull request #102064 from wheatear-dev/test-stream-peer-tcp
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Add unit tests for `StreamPeerTCP`
2025-10-23 15:33:55 -05:00
Thaddeus Crews
26f53e4d83
Merge pull request #111919 from LunaCapra/remember-translation-preview
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Make editor remember the translation preview locale
2025-10-23 15:33:54 -05:00
Thaddeus Crews
bae9291007
Merge pull request #110542 from KoBeWi/but_was_it_worth_it
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Add ThemeCache to EditorProperty
2025-10-23 15:33:53 -05:00
Thaddeus Crews
79c3bf447a
Merge pull request #109356 from KoBeWi/advanced_presets
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Move advanced toggle state out of export presets
2025-10-23 15:33:52 -05:00
Thaddeus Crews
c3d1abb89a
Merge pull request #109802 from oxeron/fix_pot_files_not_updated
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Update POT files when a file is moved or deleted
2025-10-23 15:33:51 -05:00
Thaddeus Crews
87b46c669f
Merge pull request #111912 from blueskythlikesclouds/disable-spirv-debug-info-on-d3d12
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Force disable SPIRV debug info on D3D12.
2025-10-23 15:33:49 -05:00
Edward Moulsdale
b694fe661f
Add unit tests for StreamPeerTCP
2025-10-23 19:57:19 +01:00
Pāvels Nadtočajevs
eaa643a4bb
[TextServer] Fix range for zero-width glyphs extra spacing.
2025-10-23 21:39:22 +03:00
Capry
c783f1b5bb
Make editor remember the translation preview locale
2025-10-23 18:47:14 +02:00
BlueCube3310
542d805508
Compatibility: Set GL_TEXTURE_MAX_LEVEL to the number of mipmaps
2025-10-23 18:46:47 +02:00
kobewi
4dcb5cf721
Add ThemeCache to EditorProperty
2025-10-23 18:17:33 +02:00
Thaddeus Crews
a4607f4522
Merge pull request #111871 from shiena/fix/camera_android.2
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Android: Stabilize camera lifecycle handling
2025-10-23 11:03:58 -05:00
Thaddeus Crews
0caf8057a7
Merge pull request #108412 from wjt/push-qmklovyxnnom
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linux/bsd/mac: Use pkill to stop remote instance over SSH
2025-10-23 11:03:57 -05:00
Thaddeus Crews
da593d0c16
Merge pull request #111897 from allenwp/environment-adj-prioritize-old-behaviour
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Improve `Environment` adjustments (favor old behavior and quality).
2025-10-23 11:03:56 -05:00
Thaddeus Crews
fe4cc92681
Merge pull request #109174 from mihe/logger-docs-note
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Add documentation about logging from `Logger` not being supported
2025-10-23 11:03:55 -05:00
Thaddeus Crews
06bdfa5a16
Merge pull request #110478 from beicause/opt-node-path-to-string
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Optimize NodePath to String by using cached path
2025-10-23 11:03:53 -05:00
Thaddeus Crews
d88971f022
Merge pull request #111791 from KoBeWi/timer_anyway
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Save editor settings when modified from code
2025-10-23 11:03:52 -05:00
Thaddeus Crews
df4137cd9b
Merge pull request #110508 from Olle-Lukowski/fix/emit-anim-finished
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Ensure the AnimationPlayer emits animation_finished for every animation
2025-10-23 11:03:51 -05:00
Thaddeus Crews
d90a266304
Merge pull request #111820 from DeeJayLSP/fix-autoset-exec-flags
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Fix autoset of `text_editor/external/exec_flags` not working properly
2025-10-23 11:03:49 -05:00
Thaddeus Crews
f38812f620
Merge pull request #109516 from precup/speedy-text-shaping
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Optimize CPU text shaping
2025-10-23 11:03:48 -05:00
kit
d08d9d3f49
Change Go to Line default shortcut to Ctrl+G
2025-10-23 11:29:13 -04:00
Clay John
bad8f531a8
Sync final frame after finalizing RD to ensure that nothing is in use on the GPU when we free the RD
2025-10-23 08:20:54 -07:00
Allen Pestaluky
0c7f013c55
Improve Environment color adjustments; specifically brightness and HDR 2D contrast.
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This commit changes adjustments to behave as follows for all rendering configurations:
- Apply brightness to linear-encoded values, preventing contrast, saturation, and hue from being affected.
- Apply contrast to perceptually uniform (nonlinear sRGB-encoded) values, matching existing behavior when HDR 2D is disabled and producing optimal visual quality.
- Apply saturation with even color channel weights. This causes brightness of certain colors to change, but matches existing behavior when HDR 2D is disabled.
Adjustments are applied after glow and tonemapping to match existing behavior.
2025-10-23 11:08:49 -04:00