kobewi
46d8231e63
Remove unnecessary rescan after copying file
2025-02-01 18:51:14 +01:00
Chaosus
53e6d30771
Fix crash when assigning wrong shader to particle process material
2025-02-01 15:12:02 +03:00
Chaosus
7cc0bf79dd
Fix mouse filter on visual shader node previews
2025-02-01 13:25:28 +03:00
clayjohn
6611c863bd
Use a smaller epsilon for omni and spot attenuation cutoff
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We just want to avoid calculating shadows when the attenuation is zero, so we should use the smallest epsilon we can get away with
2025-01-31 17:08:23 -08:00
clayjohn
49a004fc13
Spread direct lighting calculation for LightmapGI over several submissions to avoid TDR on Windows devices
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Also add percentage progress for direct lighting step
2025-01-31 16:37:13 -08:00
Rémi Verschelde
ceea97fc05
Betsy: Consolidate documentation in module folder and cleanup SCsub
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Also remove unused `UavCrossPlatform_piece_all.glsl`.
2025-01-31 23:45:37 +01:00
clayjohn
258d4d5c3d
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
bruvzg
baa33d49b1
[Windows] Fix build with MinGW 8.0.0-1.
2025-01-31 20:39:31 +02:00
Hilderin
65e14fd16b
Fix slow resize Embedded Game Window
2025-01-31 12:02:06 -05:00
Thaddeus Crews
1586c5674b
Merge pull request #95626 from Chaosus/shader_fix_default_params
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Fix shader uniforms has null as default value
2025-01-31 09:15:56 -06:00
Thaddeus Crews
4f827e6190
Merge pull request #95169 from Calinou/editorspinslider-float-step-1-slider
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Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-31 09:15:55 -06:00
Thaddeus Crews
96a6dc289f
Merge pull request #101548 from Nazarwadim/change_RBMap_and_input_activity_to_AHashMap
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Use `AHashMap` for `RBMap nodes` and `HashMap input_activity`
2025-01-31 09:15:53 -06:00
Thaddeus Crews
4f3dddbbff
Merge pull request #101987 from Riteo/imagine-using-rids
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Wayland: Check custom cursor resource reference for cache invalidation
2025-01-31 09:15:52 -06:00
Thaddeus Crews
295a1dd5f7
Merge pull request #102067 from Eddy-Rogers/102008-TempDirSlashes
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Windows: Normalize slashes in return of `OS.get_temp_dir()`
2025-01-31 09:15:51 -06:00
Thaddeus Crews
4a7ce6070d
Merge pull request #102128 from Faless/fix/ws_buffering_again
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[WS] Fix wslay multi-frame message parsing (again)
2025-01-31 09:15:50 -06:00
Thaddeus Crews
a7e5469155
Merge pull request #102163 from adamscott/fix-glitched-audio-web
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[Web] Fix audio issues with samples and GodotPositionReportingProcessor
2025-01-31 09:15:49 -06:00
Thaddeus Crews
3d6821b724
Merge pull request #101808 from markdibarry/parallax-remove-editor-offset-guard
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Fix editor `Parallax2D` grid snap movement
2025-01-31 09:15:47 -06:00
Thaddeus Crews
3c3ceeebed
Merge pull request #102196 from akien-mga/revert-97860
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Revert "EditorResourcePicker: Replace options to load file with button for QuickOpenDialog"
2025-01-31 09:15:46 -06:00
Thaddeus Crews
81e17d879d
Merge pull request #102109 from bruvzg/export_res
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[Export] Respect icon/splash screen import settings.
2025-01-31 09:15:45 -06:00
Thaddeus Crews
b1adcba5d9
Merge pull request #102208 from clayjohn/msdf-3d
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Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-31 09:15:44 -06:00
Thaddeus Crews
4f56d0d0d9
Merge pull request #102213 from KoBeWi/ensure_path_ensures_less_bugs_I_guess
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Fix save path validation for imported scenes
2025-01-31 09:15:43 -06:00
Thaddeus Crews
fe77e5ec73
Merge pull request #102212 from KoBeWi/half_of_a_point
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Fix vertex indices showing as float
2025-01-31 09:15:41 -06:00
Thaddeus Crews
a96e195375
Merge pull request #101927 from StefanCristian/master
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jpeg-compressor: Fix include when compiling with Clang and `FORTIFY_SOURCE >= 1`
2025-01-31 09:15:40 -06:00
Thaddeus Crews
c5d064ed1b
Merge pull request #102220 from jkirsteins/janiskirsteins/fix-joypad-ios
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Fix a crash on iOS from Joypad initialization
2025-01-31 09:15:39 -06:00
Thaddeus Crews
1a71c5ebdd
Merge pull request #102238 from Hilderin/fix-embed-game-multi-window-disabled
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Fix Embed Game not available when multi window is disabled
2025-01-31 09:15:38 -06:00
Thaddeus Crews
00564920d8
Merge pull request #101960 from Giganzo/colorpicker-swatches-menubutton
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Fix ColorPicker load/save swatches button interactions
2025-01-31 09:15:37 -06:00
Jakub Marcowski
f2136399ea
CI: Update ruff & mypy pre-commit hooks
2025-01-31 16:10:54 +01:00
Hilderin
f601117c74
Fix Embed Game not available when multi window is disabled
2025-01-31 07:56:54 -05:00
kobewi
15d0e56961
Fix crash when ProgressDialog is outside tree
2025-01-31 13:20:36 +01:00
Janis Kirsteins
e77a011188
Fix a crash in Joypad initialization on iOS
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Creating a JoypadApple can trigger a notification to add a joypad (if
a device is already connected before the game is started). Observed
on iOS 18.2.1 with a Nimbus SteelSeries.
However at this point the Input singleton is not available yet, so
it will crash.
This commit moves JoypadApple initialization to `initialize_joypad()`
which is called explicitly after the Input singleton is available.
This is consistent with other platform joypad initialization.
2025-01-31 12:57:52 +01:00
Stefan Cristian B.
4462363e1e
jpeg-compressor: Fix include when compiling with Clang and FORTIFY_SOURCE >= 1
2025-01-31 10:35:28 +01:00
Pāvels Nadtočajevs
86f56efbaa
[FreeDesktop portal] Check for FileChooser and Settings interface availability instead of assuming it's always available.
2025-01-31 07:52:40 +02:00
Pāvels Nadtočajevs
b3f7c8f5d3
[Export] Respect icon/splash screen import settings.
2025-01-31 07:45:16 +02:00
Chaosus
570e59df3d
Fix shader uniforms has null as default value
2025-01-31 07:35:51 +03:00
Hendrik Brucker
a35c3515c9
[AudioFilterSW] Fix audio cutting out due to numerical errors
2025-01-31 03:50:36 +01:00
kobewi
06b2c9f23f
Fix save path validation for imported scenes
2025-01-30 23:27:36 +01:00
kobewi
1c2e82ed0b
Fix vertex indices showing as float
2025-01-30 23:22:20 +01:00
NOLogicalSense
b38103e95d
Windows: Normalize slashes in return of OS.get_temp_dir()
2025-01-30 22:02:20 +01:00
clayjohn
caf235718e
Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-30 12:36:58 -08:00
Thaddeus Crews
9ee1873ae1
Merge pull request #102070 from ryevdokimov/reparent-save-confirmation
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Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-30 11:39:05 -06:00
Thaddeus Crews
699237d243
Merge pull request #102131 from dsnopek/classdb-bind-method-custom-leak
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Fix memory leak when `ClassDB::bind_method_custom()` fails
2025-01-30 11:39:04 -06:00
Thaddeus Crews
97c472e43f
Merge pull request #102026 from TokageItLab/fix-save-reset
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Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-30 11:39:03 -06:00
Thaddeus Crews
5f4a0bec2d
Merge pull request #102071 from Meorge/feat/uid-upgrader
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Add UID upgrade tool
2025-01-30 11:39:02 -06:00
Thaddeus Crews
7bf2b45a52
Merge pull request #102177 from clayjohn/hdr2d-restart
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Fully enable HDR2D when the setting is changed
2025-01-30 11:39:01 -06:00
Thaddeus Crews
7902b6f99b
Merge pull request #102062 from lawnjelly/variant_util_print_verbose
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Change `VariantUtility` to prevent undef `print_verbose`
2025-01-30 11:39:00 -06:00
Thaddeus Crews
002d90f531
Merge pull request #102181 from kisg/editortoaster_popup_str_main_thread
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`EditorToaster::popup_str()` must always defer to the main MessageQueue
2025-01-30 11:38:59 -06:00
Thaddeus Crews
59406ce250
Merge pull request #101706 from bruvzg/ios_exp_prov_validation
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[iOS] Fix provisioning profile specifier / UUID validation.
2025-01-30 11:38:48 -06:00
Malcolm Anderson
d034d124b2
Add UID upgrade tool
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Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
memdelete the UID upgrade tool
Remove redeclaration of singleton
Add note about committing .uid files to version control
Add "Learn more" button that links to Godot blog post about UIDs
Detect project from 4.3 or less and automatically display UID upgrade window
Display popup after first run of `_sources_changed`
Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Replace magic strings with constants
Update editor/editor_node.cpp
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
2025-01-30 08:42:07 -08:00
Rémi Verschelde
89ea6468d2
Revert "EditorResourcePicker: Replace options to load file with button for QuickOpenDialog"
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This reverts commit df01daf3b7 .
User feedback has shown that this change isn't a clear improvement, because:
- The icon eats up horizontal space that's already limited here, cutting the text.
- The "Load" functionality was completely removed, while it's still useful for many.
- It breaks user expectations to no longer have load options next to Clear/Save/etc.
2025-01-30 16:40:05 +01:00
Giganzo
bde87db443
Fix get_item_area_rect when tree is scrolled
2025-01-30 12:27:03 +01:00