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Commit Graph

71657 Commits

Author SHA1 Message Date
Adam Scott
60913170c6 Add check for float texture linear filtering support
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-27 22:12:08 -05:00
clayjohn
a525e30c27 Avoid flipping normal based on facing direction when calculation SDF. This shader runs for multiple directions, so the flip direction won't be accurate and just creates bad normals 2025-01-27 16:48:29 -08:00
kobewi
7a85b19e5a Fix ProgressDialog in single window mode 2025-01-27 22:57:14 +01:00
Hilderin
3580509fee Fix flickering in embedded game when paused 2025-01-27 16:21:08 -05:00
Mikael Hermansson
fddf30d028 Fix patch PCKs incorrectly marking imported resources for removal 2025-01-27 21:00:06 +01:00
Silc Lizard (Tokage) Renew
cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
Anish Mishra
6df21a8fdc Android: Keep swipe-to-dismiss disabled by default 2025-01-27 23:45:58 +05:30
kobewi
9226424401 Fix inspector jumping when gaining focus 2025-01-27 17:41:18 +01:00
Thaddeus Crews
6dc78c8aa1 Merge pull request #101771 from bruvzg/lbl_line_valign
Fix Label vertical line alignment.
2025-01-27 09:46:27 -06:00
Thaddeus Crews
2776715ace Merge pull request #101970 from raulsntos/dotnet/signal-obsolete-everything
[.NET] Add Obsolete attribute to signal trampolines and emitter functions
2025-01-27 09:46:26 -06:00
Thaddeus Crews
0dc6b7c056 Merge pull request #101280 from Sauermann/fix-focus-rect-meta-access
Fix `__focus_rect` meta access error when resizing `Tree`
2025-01-27 09:46:23 -06:00
Thaddeus Crews
82199a83ce Merge pull request #101998 from stuartcarnie/2d_buffer_overwrite
2D: Fix rendering artifacts when using `BackBufferCopy`.
2025-01-27 09:46:22 -06:00
Thaddeus Crews
1a2ad2fb5f Merge pull request #102022 from akien-mga/glslang-fix-gcc15
Add missing `cstdint` includes for GCC 15
2025-01-27 09:46:21 -06:00
Thaddeus Crews
7d185473bf Merge pull request #96623 from ajreckof/avoid-bubbling-up-changed-notification-when-on-new-item/key-of-dictionaries-to-avoid-inspector-whipeout-
Avoid bubbling up changed notification when on new item/key of dictionaries to avoid inspector wipeout.
2025-01-27 09:46:19 -06:00
Thaddeus Crews
1c0bff54a1 Merge pull request #93792 from kitbdev/fix-center-viewport-horizontal
Fix center viewport not working horizontally
2025-01-27 09:46:18 -06:00
Thaddeus Crews
a366f23f3d Merge pull request #102027 from YeldhamDev/missing_game_view_metadata
Add missing metadata saving for embed size mode
2025-01-27 09:46:17 -06:00
Thaddeus Crews
4793965c1f Merge pull request #102045 from Hilderin/fix-bad-window-error-when-stopping-embedded-game
Fix BadWindow error when stopping embedded game on Linux
2025-01-27 09:46:16 -06:00
Thaddeus Crews
c019f3d4a5 Merge pull request #102049 from timothyqiu/editor-i18n
Fix several i18n issues in editor
2025-01-27 09:46:15 -06:00
Thaddeus Crews
69c5b03070 Merge pull request #101625 from Rindbee/fix-follow-focus-in-rotated-ScrollContainer
Fix Follow Focus in a rotated `ScrollContainer`
2025-01-27 09:46:14 -06:00
Thaddeus Crews
7bf6caaa29 Merge pull request #101791 from bruvzg/ts_emb_keys
[TextServer] Fix embedded object keys in substrings.
2025-01-27 09:46:13 -06:00
Thaddeus Crews
ecbd90d022 Merge pull request #101825 from ryevdokimov/spin-box-drag-accept-event
Fix spinbox input events propagating during dragging, breaking focus
2025-01-27 09:46:11 -06:00
Thaddeus Crews
07ceb0f5cf Merge pull request #102069 from goatchurchprime/gtch/pamaxlength
Initialize pa_buffer_attr.maxlength to -1
2025-01-27 09:46:10 -06:00
Thaddeus Crews
583b6aef9c Merge pull request #101818 from Yelloween10/update-subviewport-doc
Update SubViewport documentations to include a note about input behaviour
2025-01-27 09:46:08 -06:00
Thaddeus Crews
4129a09a5c Merge pull request #102080 from bruvzg/fd_open_any
Fix FILE_MODE_OPEN_ANY file dialog not selecting folders.
2025-01-27 09:46:06 -06:00
Thaddeus Crews
7ce0828c5b Merge pull request #101883 from ProgrammerOnCoffee/cpuparticles-doc
Fix incorrect `CPUParticles2D` and `CPUParticles3D` documentation
2025-01-27 09:45:56 -06:00
Pāvels Nadtočajevs
adceb32177 Fix FILE_MODE_OPEN_ANY file dialog not selecting folders. 2025-01-27 10:43:11 +02:00
Julian Todd
b5622e9f78 Initialize pa_buffer_attr.maxlength to -1 2025-01-27 07:57:57 +00:00
Thaddeus Crews
e5498020b6 Merge pull request #101815 from mihe/jolt/no-post-step
Refactor post-step operations in Jolt module to be done as needed
2025-01-26 11:49:21 -06:00
Thaddeus Crews
6fdf91cc2f Merge pull request #101616 from KoBeWi/how_was_it_even_functional
Rework script external modification tracking
2025-01-26 11:49:20 -06:00
Thaddeus Crews
46434b0f2e Merge pull request #101726 from akien-mga/scons-platform-custom-tools-v2
SCons: Fix handling of platform-specific tools, notably `mingw`
2025-01-26 11:49:19 -06:00
Haoyu Qiu
4c4f29a490 Fix several i18n issues in editor 2025-01-26 16:41:10 +08:00
Malcolm Anderson
998e3dfcf7 Update the app bundle's creation time to match the build time on macOS
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-01-25 20:21:17 -08:00
Hilderin
725dd4930e Fix BadWindow error when stopping embedded game on Linux 2025-01-25 20:30:40 -05:00
Muller-Castro
3d8301445d Change from blender directory to blender exec
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-25 20:24:44 -03:00
kit
46fa85891b Fix center viewport not working horizontally 2025-01-25 17:53:53 -05:00
Mikael Hermansson
f380b00351 Override mass properties for Area3D when using Jolt Physics 2025-01-25 18:15:50 +01:00
Michael Alexsander
d5eab41b00 Add missing metadata saving for embed size mode 2025-01-25 13:25:56 -03:00
Rémi Verschelde
1823460787 Add missing cstdint includes for GCC 15 2025-01-25 14:59:28 +01:00
Rémi Verschelde
90208f7dd4 SCons: Fix handling of platform-specific tools, notably mingw
Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.

This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.

This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).

Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-01-25 13:59:30 +01:00
Mikael Hermansson
a30410bbf5 Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
ProgrammerOnCoffee
0e7de3a1d9 Fix incorrect CPUParticles2D documentation
Fixes incorrect documentation for CPUParticles2D.color_initial_ramp
2025-01-25 12:18:42 +01:00
Robert Yevdokimov
b567709fdd Fix visible viewport gizmos when preview camera is enabled on startup 2025-01-25 15:01:38 +04:00
Stuart Carnie
2510fefebd 2D: Fix rendering artefacts when using BackBufferCopy.
Fixes both GLES3 and RendererRD implementations
2025-01-25 10:22:07 +11:00
havi05
2c35077148 Itemlist - fix text_overrun_behavior 2025-01-24 23:48:38 +01:00
Martin Majewski
ff69091518 Ignore built Godot.app package
Following the "compiling for mac" tutorial one will eventually end with a Godot.app package inside the repo folder. To prevent it from being tracked by git, it has been added to gitignore.
2025-01-24 16:13:17 +01:00
Thaddeus Crews
b15b24b087 Merge pull request #101688 from TCROC/fix-gpu-particles-2d-set_one_shot-seed-randomization
Fix `gpu_particles_2d` not randomizing seed when `set_one_shot` is called
2025-01-24 09:05:44 -06:00
Thaddeus Crews
b298f6f479 Merge pull request #101936 from Hilderin/disable-game-embedding-single-window-mode
Disable Game Embedding in Single Window Mode
2025-01-24 09:05:41 -06:00
Thaddeus Crews
a7363946b2 Merge pull request #101911 from rburing/fti_2d_particles_on_target
`CPUParticles2D` - Add ability to follow physics interpolated target
2025-01-24 09:05:40 -06:00
Thaddeus Crews
a5015ca8f6 Merge pull request #101957 from arkology/texture-progress-minimum-size
`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-24 09:05:39 -06:00
Thaddeus Crews
0d7af5b0cb Merge pull request #101968 from kiroxas/FixSlightlyWrongPath
Fix wrong distance calculation in `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-24 09:05:38 -06:00