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6415 Commits

Author SHA1 Message Date
Kaleb Reid
e659daf6e0 Always send lights to sky shader if using sun scatter 2025-06-24 14:24:49 -07:00
kobewi
015cc38912 Mark GDScript and shader warnings for translation 2025-06-24 23:11:56 +02:00
celyk
7f9b8dae4f Use double emulation on modelview 2025-06-24 15:37:18 +10:00
LuoZhihao
ea75954575 Vulkan Mobile: Fix writing vertex color in spatial shader 2025-06-23 21:30:48 +08:00
clayjohn
b4adaa291a Fix a few improper memory accesses in the clustered forward vertex shader
draw_call.instance_index should not be used directly since it doesn't take into account auto-batching

scene_data_block.data should not be used directly in the vertex shader since it can change between frames and impact motion vector generation

IN_SHADOW_PASS can only be accessed inside functions, so it needs to be a global and not a constant
2025-06-22 23:41:03 -07:00
Mingxi Zhang
de2aa1bc4d Fix: Ensure sky orientation is set when reflection uses sky 2025-06-22 23:50:39 +08:00
notgoyome
e37efa8722 Fix: make nav_map_2d uses rasterizer cell scale options in 2d navigation settings 2025-06-21 16:51:17 +02:00
Chaosus
d3792efa89 Prevent ternary expression with a sampler types in shaders 2025-06-21 15:52:33 +03:00
Thaddeus Crews
8aba865a86 Merge pull request #107708 from bruvzg/os_restore
Restore per font oversampling override.
2025-06-20 08:38:56 -05:00
Lukas Tenbrink
28fd557c58 Add missing vpv.push_back(pv); in render_target_get_sdf_texture. 2025-06-20 14:46:03 +02:00
Pāvels Nadtočajevs
22e99a4901 Restore per font oversampling override. 2025-06-19 18:10:54 +03:00
Thaddeus Crews
71680094f8 Merge pull request #107715 from devloglogan/body-tracker-joint-fix
Adjust names of new `XRBodyTracker` joints
2025-06-19 09:53:54 -05:00
Thaddeus Crews
c9511255de Merge pull request #107684 from dsnopek/revert-shadow-normal-bias-relative
Revert "Use lower shadow normal bias for distant directional shadow splits"
2025-06-19 09:53:54 -05:00
David Snopek
4cc1d0ba67 Revert "Use lower shadow normal bias for distant directional shadow splits"
This reverts commit dfc05caf06.
2025-06-18 18:14:22 -05:00
Thaddeus Crews
8f6597ad41 Merge pull request #107625 from beicause/forward-plus-fix-light-shader-builtins
Forward+: Fix builtins in light shader
2025-06-18 18:14:05 -05:00
devloglogan
7a2db8c67d Adjust names of new XRBodyTracker joints 2025-06-18 12:26:25 -05:00
Sch1nken
a9ac00f8f7 Added multimesh physics interpolation for 2D transforms (MultiMeshInstance2D)
Replicated MultimeshInstance3D behaviour to MultiMeshInstance2D and added mesh_storage for 2D transform

Also call VisualInstance::_physics_interpolated_changed()

Use Node instead of VisualInstance. Addded comment

Fixed typo :)

Using CanvasItem instead of Node now. Made CanvasItem::_physics_interpolated_changed() protected
2025-06-18 16:04:51 +02:00
Lukas Tenbrink
2b36c79f7b Use Span<uint8_t> in RenderingDevice allocation APIs to avoid intermediary arrays on calls. 2025-06-18 12:31:48 +02:00
LuoZhihao
8a2fd98004 Forward+: Fix builtins in light shader 2025-06-17 20:14:53 +08:00
Rémi Verschelde
c1785e93d5 Merge pull request #107517 from kitbdev/fix-test-warning-linebreak-setting
Fix tests warning line break strictness project setting
2025-06-16 01:52:38 +02:00
Rudolph Bester
3c5d4a2410 Fix floating point precision errors when setting particle trail length 2025-06-15 20:38:50 +02:00
kit
d9d1d25933 Fix tests warning line break project setting 2025-06-15 13:36:00 -04:00
devloglogan
36128bfc29 Check render target validity before getting motion vector texture in mobile renderer 2025-06-13 18:52:02 -05:00
Rémi Verschelde
3b2b0157ff Merge pull request #107475 from beicause/fix-global-shader-texture-uniform
Fix global shader texture uniform
2025-06-13 15:54:09 +02:00
smix8
cbd446ac29 Add navigation path query parameter limits
Adds navigation path query parameter limits.
2025-06-13 14:42:26 +02:00
LuoZhihao
7419e4429d Fix global shader texture uniform 2025-06-13 13:24:38 +08:00
Rémi Verschelde
ce3ebacb3e Merge pull request #107381 from smix8/ref_iterations_2d
Change 2D navigation region and link updates to an async process
2025-06-12 23:32:48 +02:00
Rémi Verschelde
6eb6e3e6e0 Merge pull request #107457 from akien-mga/improve-error-message-call-single-argument
Improve error messages for method calls expecting only 1 argument
2025-06-12 22:49:36 +02:00
Rémi Verschelde
5507b3aa80 Merge pull request #107451 from NetroScript/fix-vrs-attachment
Fix the VRS attachment being incorrectly added to `color_attachments`
2025-06-12 22:49:24 +02:00
Rémi Verschelde
f7a3ea72ae Merge pull request #107450 from bruvzg/move_fnt_props
Move font related project settings definitions to `TextServer`.
2025-06-12 22:49:20 +02:00
Rémi Verschelde
9eda3c682d Merge pull request #107404 from beicause/mobile-spatial-light-shader-builtins
Vulkan Mobile: Fix reading builtins in `light()` of spatial shader
2025-06-12 22:48:58 +02:00
Rémi Verschelde
1a64b6b5b6 Merge pull request #106913 from Ivorforce/string-resize-uninitialized
Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
Rémi Verschelde
d1083c9722 Improve error messages for method calls expecting only 1 argument 2025-06-12 17:02:59 +02:00
Pāvels Nadtočajevs
beb8398857 Move font related project settings definitions to TextServer. 2025-06-12 15:14:57 +03:00
NetroScript
66d68707d3 Fix the VRS attachment being incorrectly added to color_attachments 2025-06-12 13:38:18 +02:00
Rémi Verschelde
da05a6b775 Merge pull request #106907 from SpockBauru/fix-mobile-lightmap-instances
Vulkan Mobile: Fix lightmap instances count
2025-06-12 11:56:32 +02:00
LuoZhihao
8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
Rémi Verschelde
0497ae9947 Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
2025-06-12 01:15:35 +02:00
Dario
8804c88443 Change all interpolators to FP32 in mobile renderer. 2025-06-11 15:36:22 -03:00
Lukas Tenbrink
b13a0e1834 Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
Apples
d674c9e289 Add stencil support for spatial materials 2025-06-11 09:59:10 -05:00
LuoZhihao
2a1d2afaca Vulkan Mobile: Fix reading builtins in light() of spatial shader 2025-06-11 21:32:59 +08:00
Rémi Verschelde
3dd03fb33f Merge pull request #105952 from JulianHeuser/AudioStreamRandomizer_return_length
Return the length of the playing stream for AudioStreamRandomizer
2025-06-11 11:20:14 +02:00
smix8
2458370de4 Change 2D navigation region and link updates to an async process
Changes 2D navigation region and link updates to an async process.
2025-06-11 00:51:02 +02:00
Julian
b6a3054323 Return the length of the playing stream for AudioStreamRandomizer 2025-06-10 13:33:49 -04:00
Rémi Verschelde
a1ef1130ad Merge pull request #107364 from DarioSamo/adreno-fix-interpolators
Upgrade normal interpolators to FP32 to fix Adreno.
2025-06-10 17:56:29 +02:00
Rémi Verschelde
cd1ac92222 Merge pull request #107359 from dsnopek/mobile-shader-crash-too-many-parens
Vulkan Mobile: Fix crash from shader compilation with `USE_RADIANCE_CUBEMAP_ARRAY`
2025-06-10 17:56:25 +02:00
Dario
e53b67df03 Upgrade normal interpolators to FP32 to fix Adreno. 2025-06-10 12:26:58 -03:00
smix8
7ae2c0af9d Add MultiNodeEdit support for NavigationRegion3D
Adds MultiNodeEdit support for NavigationRegion3D.
2025-06-10 16:59:29 +02:00
Rémi Verschelde
cc9761c3f0 Merge pull request #107188 from berarma/moviewriter-add-theora
Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00