You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 19:31:35 +00:00
Merge pull request #106907 from SpockBauru/fix-mobile-lightmap-instances
Vulkan Mobile: Fix lightmap instances count
This commit is contained in:
@@ -3339,7 +3339,7 @@ RenderForwardMobile::RenderForwardMobile() {
|
||||
|
||||
{
|
||||
//lightmaps
|
||||
scene_state.max_lightmaps = 2;
|
||||
scene_state.max_lightmaps = MAX_LIGHTMAPS;
|
||||
defines += "\n#define MAX_LIGHTMAP_TEXTURES " + itos(scene_state.max_lightmaps) + "\n";
|
||||
defines += "\n#define MAX_LIGHTMAPS " + itos(scene_state.max_lightmaps) + "\n";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user