Thaddeus Crews
d6c5c4eeb5
Merge pull request #107671 from dsnopek/editor-run-control
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Allow editor plugins to modify run arguments
2025-10-20 18:09:32 -05:00
Thaddeus Crews
755934f5f0
Merge pull request #111012 from KoBeWi/activate_never
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Delete "Activate now?" button
2025-10-09 11:46:45 -05:00
David Snopek
fe27a72cb5
Allow editor plugins to modify run arguments
2025-10-01 07:37:40 -05:00
kobewi
97b398cba1
Rework editor docks
2025-09-29 17:30:41 +02:00
kobewi
65a00fc60a
Delete "Activate now?" button
2025-09-28 22:46:30 +02:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
efb40c1524
Merge pull request #107932 from Nikitf777/polygon2d-editor-fix-remove-order
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Fix removing wrong vertices in the Polygon2D editor when points overlap each other
2025-07-01 17:58:03 -05:00
Rémi Verschelde
a9cef6cf69
Merge pull request #107933 from Nikitf777/Fix-point-jumping-when-dragging
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Fix points jumping when dragging starts in the Polygon2D editor
2025-06-28 13:03:05 +02:00
Rémi Verschelde
8cd5659c7c
Merge pull request #107530 from ryevdokimov/freelook-redirect-viewport
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Fix freelook in 3D when multiple viewports are open
2025-06-25 11:47:00 +02:00
Thaddeus Crews
e5ece3c514
Merge pull request #107862 from Naros/scripteditor-clear-docs-from-script
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Expose `ScriptEditor.clear_docs_from_script`
2025-06-24 09:58:48 -05:00
Thaddeus Crews
c157e61831
Merge pull request #107816 from Meorge/bugfix/everyone-uses-one-based-line-numbers
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Use one-based line numbers for external text editors
2025-06-24 09:58:42 -05:00
Nikita Samusev
83aa9cf57e
Fix removing wrong vertices in the Polygon2D editor when points overlap each other
2025-06-24 15:49:45 +03:00
Nikita Samusev
8098581079
Fix points jumping when dragging starts in the Polygon2D editor
2025-06-24 15:11:13 +03:00
Malcolm Anderson
5c94b2e662
Use one-based line numbers for external text editors
2025-06-23 12:57:13 -07:00
Pāvels Nadtočajevs
a272376f89
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
Chris Cranford
7e0b1dfb25
Expose ScriptEditor.clear_docs_from_script
2025-06-22 13:55:01 -04:00
Rémi Verschelde
45533589e4
Revert "Rework scene preview thumbnails"
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This reverts commit 08343189dc .
While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.
So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Rémi Verschelde
6af4ef019c
Revert follow-ups to #102313 before reverting that PR
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This reverts the following commits:
- cd6e5ba9f4
- d36a3e5c06
- f2c6d16290
- aae51963ef
2025-06-21 00:04:39 +02:00
Thaddeus Crews
ffc267b44f
Merge pull request #92280 from dalexeev/editor-fix-built-in-script-documentation
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Editor: Fix documentation for built-in scripts
2025-06-18 18:14:09 -05:00
Thaddeus Crews
3f99c09685
Merge pull request #107632 from gongpha/potentially-memory-leak
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Free nodes from instantiating if it is not a `Control` in the theme editor
2025-06-18 18:14:07 -05:00
Thaddeus Crews
b0dc2b4e50
Merge pull request #107630 from gongpha/crash!-generating-thumbnails-for-invalid-scenes
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Add null check on generating thumbnails for PackedScene
2025-06-18 18:14:07 -05:00
Thaddeus Crews
c825fcf43f
Merge pull request #107624 from timothyqiu/top-bottom-atr
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Improve auto-translation of editor's top & bottom bars
2025-06-18 18:14:06 -05:00
Thaddeus Crews
ef46738759
Merge pull request #107622 from KoBeWi/super_edit_your_limits
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Improve Camera2D limit editing
2025-06-18 18:14:02 -05:00
Thaddeus Crews
f3ec200507
Merge pull request #107600 from syntaxerror247/fix-shader_baker
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Fix export fail on Android if `shader_baker` is enabled.
2025-06-18 18:13:54 -05:00
Thaddeus Crews
d4fa7e15ed
Merge pull request #106919 from kitbdev/fix-codeedit-hover-word-lookup
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Fix CodeEdit hover word lookup
2025-06-18 18:13:43 -05:00
Thaddeus Crews
ab14669425
Merge pull request #107676 from daniel080400/fix_issue_107667
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Do not remove ```SubViewport``` nodes in thumbnail preview scene
2025-06-18 18:13:40 -05:00
Thaddeus Crews
50a363b4de
Merge pull request #104474 from arkology/color-channel-selector
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`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-18 18:13:40 -05:00
Thaddeus Crews
de8d8204fa
Merge pull request #107534 from beicause/fix-editing-shader-include-open
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Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-18 18:13:37 -05:00
Thaddeus Crews
2fc899e4dd
Merge pull request #98566 from Geometror/vs-refactor-p1
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Fix and improve editor state persistence for the VisualShader editor
2025-06-18 18:13:23 -05:00
daniel080400
cd6e5ba9f4
Do not remove subviewport nodes in thumbnail preview scene
2025-06-19 01:31:15 +08:00
Haoyu Qiu
1301343f42
Improve auto-translation of editor's top & bottom bars
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- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
kobewi
4bb4c5c1b0
Improve Camera2D limit editing
2025-06-18 11:12:55 +02:00
Kongfa Waroros
d36a3e5c06
Add null check on generating thumbnails for PackedScene
2025-06-17 20:04:33 +07:00
Kongfa Waroros
4067d7d30f
Free nodes from instantiating if it is not a Control in the theme editor
2025-06-17 19:45:53 +07:00
arkology
6e2193bcdd
ColorChannelSelector: add tooltip, fix toggle_button repositioning and channels autotranslation
2025-06-17 12:38:22 +00:00
LuoZhihao
623164408a
Fix editing ShaderInclude causes a Shader to be edited
2025-06-17 20:24:35 +08:00
Anish Mishra
ca1f25e551
Fix export fail on Android if shader_baker is enabled.
2025-06-16 21:13:12 +05:30
Rémi Verschelde
31892b13b5
Merge pull request #107559 from groud/remove_get_used_cells_where_possible
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Remove `get_used_cells` to avoid unecessary allocations in navigation baking
2025-06-16 01:52:54 +02:00
Gilles Roudière
a39f6b1c64
Remove get_used_cells to avoid unecessary allocations in navigation baking
2025-06-15 13:42:39 +02:00
Rémi Verschelde
019ab8745f
Merge pull request #107546 from demolke/bone
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Fix editing/removal of bone meta
2025-06-15 00:50:47 +02:00
demolke
80aada7d23
Fix editing/removal of bone meta
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This was accidentally always targeting bone 1
2025-06-14 21:25:04 +02:00
Robert Yevdokimov
7e5ccada9c
Fix freelook in 3D when multiple viewports are open
2025-06-14 16:00:04 +04:00
Hendrik Brucker
666d7c030b
[VisualShader] Fix and improve editor state persistence
2025-06-14 13:10:17 +02:00
daniel080400
f2c6d16290
Avoid manipulating PackedScene cache when generating scene thumbnails
2025-06-14 18:11:37 +08:00
Rémi Verschelde
7e385dad2e
Merge pull request #107441 from ryevdokimov/blender-comma-transform
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Allow numpad comma `,` to be used for 3D Blender-Style Transforms
2025-06-13 15:54:00 +02:00
Robert Yevdokimov
6f48795f5d
Allow numpad comma , to be used for 3D Blender-Style Transforms
2025-06-13 13:24:11 +04:00
Rémi Verschelde
c66d89d55d
Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
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Add a LightmapProbe gizmo size editor setting
2025-06-13 01:30:56 +02:00
Rémi Verschelde
9ef04f84af
Merge pull request #104190 from KoBeWi/edit_your_limits
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Add a dedicated editor for Camera2D limits
2025-06-13 01:30:14 +02:00
Rémi Verschelde
ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
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Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde
d46512a89d
Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
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Add movement threshold before activating viewport rotation gizmo dragging
2025-06-12 22:48:20 +02:00