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godot/editor/plugins
Haoyu Qiu fb476d0b0c Cleanup EditorPluginList
- Removes unused / unnecessary methods.
- Removes the `Object` parent. No `Object` features are used by this class.
- Makes the actual list a `LocalVector` instead of a `Vector`. It's not shared.
- Moves the class into a separate file. `editor_node.{h,cpp}` are bloated.
- Simplify some call sites of `EditorPluginList` methods.
2025-09-23 09:20:17 +08:00
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2025-09-23 09:20:17 +08:00
2025-09-23 09:20:17 +08:00
2025-07-04 18:18:22 +02:00