You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 11:50:27 +00:00 
			
		
		
		
	Build: Update to Xcode 26.0.1 for Apple builds
This commit is contained in:
		
							
								
								
									
										5
									
								
								.github/workflows/ios_builds.yml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										5
									
								
								.github/workflows/ios_builds.yml
									
									
									
									
										vendored
									
									
								
							@@ -12,6 +12,7 @@ env:
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  ios-template:
 | 
			
		||||
    # From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
 | 
			
		||||
    runs-on: macos-latest
 | 
			
		||||
    name: Template (target=template_release)
 | 
			
		||||
    timeout-minutes: 60
 | 
			
		||||
@@ -22,6 +23,10 @@ jobs:
 | 
			
		||||
        with:
 | 
			
		||||
          submodules: recursive
 | 
			
		||||
 | 
			
		||||
      # From https://github.com/actions/runner-images/blob/main/images/macos
 | 
			
		||||
      - name: Select Xcode 26
 | 
			
		||||
        run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
 | 
			
		||||
 | 
			
		||||
      - name: Restore Godot build cache
 | 
			
		||||
        uses: ./.github/actions/godot-cache-restore
 | 
			
		||||
        continue-on-error: true
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										6
									
								
								.github/workflows/macos_builds.yml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										6
									
								
								.github/workflows/macos_builds.yml
									
									
									
									
										vendored
									
									
								
							@@ -11,6 +11,7 @@ env:
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  build-macos:
 | 
			
		||||
    # From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
 | 
			
		||||
    runs-on: macos-latest
 | 
			
		||||
    name: ${{ matrix.name }}
 | 
			
		||||
    timeout-minutes: 120
 | 
			
		||||
@@ -35,8 +36,9 @@ jobs:
 | 
			
		||||
        with:
 | 
			
		||||
          submodules: recursive
 | 
			
		||||
 | 
			
		||||
      - name: Select Xcode 16
 | 
			
		||||
        run: sudo xcode-select -s /Applications/Xcode_16.2.app
 | 
			
		||||
      # From https://github.com/actions/runner-images/blob/main/images/macos
 | 
			
		||||
      - name: Select Xcode 26
 | 
			
		||||
        run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
 | 
			
		||||
 | 
			
		||||
      - name: Restore Godot build cache
 | 
			
		||||
        uses: ./.github/actions/godot-cache-restore
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user