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godot/.github/workflows/ios_builds.yml
2025-10-19 06:08:43 +11:00

50 lines
1.3 KiB
YAML

name: 🍏 iOS Builds
on:
workflow_call:
# Global Settings
env:
SCONS_FLAGS: >-
dev_mode=yes
module_text_server_fb_enabled=yes
tests=no
debug_symbols=no
jobs:
ios-template:
# From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
runs-on: macos-latest
name: Template (target=template_release)
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
# From https://github.com/actions/runner-images/blob/main/images/macos
- name: Select Xcode 26
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
continue-on-error: true
- name: Setup Python and SCons
uses: ./.github/actions/godot-deps
- name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
scons-flags: ${{ env.SCONS_FLAGS }}
platform: ios
target: template_release
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
continue-on-error: true
- name: Upload artifact
uses: ./.github/actions/upload-artifact