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Merge pull request #107270 from SaracenOne/clustered_forward_view_index_fix

Fix crash on custom shaders using `VIEW_INDEX` on Vulkan Clustered Forward Renderer.
This commit is contained in:
Rémi Verschelde
2025-06-09 00:45:47 +02:00

View File

@@ -145,6 +145,7 @@ ivec3 multiview_uv(ivec2 uv) {
} }
layout(location = 11) out vec4 combined_projected; layout(location = 11) out vec4 combined_projected;
#else // USE_MULTIVIEW #else // USE_MULTIVIEW
#define ViewIndex 0
vec2 multiview_uv(vec2 uv) { vec2 multiview_uv(vec2 uv) {
return uv; return uv;
} }
@@ -919,6 +920,7 @@ ivec3 multiview_uv(ivec2 uv) {
} }
layout(location = 11) in vec4 combined_projected; layout(location = 11) in vec4 combined_projected;
#else // USE_MULTIVIEW #else // USE_MULTIVIEW
#define ViewIndex 0
vec2 multiview_uv(vec2 uv) { vec2 multiview_uv(vec2 uv) {
return uv; return uv;
} }