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	Merge pull request #111658 from brycehutchings/bryceh_d3d12_native_handle_fixes
Fix D3D12 rendering device driver returning pointers to internal types for get_resource_native_handle instead of proper D3D12 primitives
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		@@ -1163,6 +1163,7 @@
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		<constant name="DRIVER_RESOURCE_COMMAND_QUEUE" value="3" enum="DriverResource">
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			The main graphics-compute command queue ([code]rid[/code] parameter is ignored).
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			- Vulkan: [code]VkQueue[/code].
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			- D3D12: [code]ID3D12CommandQueue[/code].
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			- Metal: [code]MTLCommandQueue[/code].
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		</constant>
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		<constant name="DRIVER_RESOURCE_QUEUE_FAMILY" value="4" enum="DriverResource">
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@@ -1171,6 +1172,7 @@
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		</constant>
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		<constant name="DRIVER_RESOURCE_TEXTURE" value="5" enum="DriverResource">
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			- Vulkan: [code]VkImage[/code].
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			- D3D12: [code]ID3D12Resource[/code].
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		</constant>
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		<constant name="DRIVER_RESOURCE_TEXTURE_VIEW" value="6" enum="DriverResource">
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			The view of an owned or shared texture.
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@@ -5751,14 +5751,18 @@ uint64_t RenderingDeviceDriverD3D12::get_resource_native_handle(DriverResource p
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			return 0;
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		}
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		case DRIVER_RESOURCE_COMMAND_QUEUE: {
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			return (uint64_t)p_driver_id.id;
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			const CommandQueueInfo *cmd_queue_info = (const CommandQueueInfo *)p_driver_id.id;
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			return (uint64_t)cmd_queue_info->d3d_queue.Get();
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		}
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		case DRIVER_RESOURCE_QUEUE_FAMILY: {
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			return 0;
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		}
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		case DRIVER_RESOURCE_TEXTURE: {
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			const TextureInfo *tex_info = (const TextureInfo *)p_driver_id.id;
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			return (uint64_t)tex_info->main_texture;
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			if (tex_info->main_texture) {
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				tex_info = tex_info->main_texture;
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			}
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			return (uint64_t)tex_info->resource;
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		} break;
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		case DRIVER_RESOURCE_TEXTURE_VIEW: {
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			const TextureInfo *tex_info = (const TextureInfo *)p_driver_id.id;
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