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Updated custom_modules (markdown)

reduz
2014-12-21 15:10:57 -08:00
parent 341eb2f9f0
commit 8c3d38298d

@@ -25,9 +25,9 @@ The example module will be called "sumator"
```
c:\godot> cd modules
c:\godot> mkdir sumator
c:\godot> cd sumator
c:\godot\sumator>
c:\godot\modules> mkdir sumator
c:\godot\modules> cd sumator
c:\godot\modules\sumator>
```
Inside we will create a simple sumator class:
@@ -150,12 +150,12 @@ The second function allows to customize the build process for the module, like a
And that's it. Hope it was not too complex! your module should look like this:
```
modules/config.py
modules/sumator.h
modules/sumator.cpp
modules/register_types.h
modules/register_types.cpp
modules/SCsub
godot/modules/sumator/config.py
godot/modules/sumator/sumator.h
godot/modules/sumator/sumator.cpp
godot/modules/sumator/register_types.h
godot/modules/sumator/register_types.cpp
godot/modules/sumator/SCsub
```
You can then zip it and share the module with everyone else. When building for every platform (instructions in the previous section), your module will be included.