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godot/tests/scene/test_tree.h
Pablo Andres Fuente 9c0afbb15c Fixing TreeItem get_prev_xxx methods when p_wrap is true
Fixes #85032

The code that fix the issue is courtesy of @Jesusemora, I just added
unit tests for it and did a rebase with the latest changes on master.

Co-authored-by: Jesusemora <32273722+Jesusemora@users.noreply.github.com>
2024-09-23 17:11:02 -03:00

11 KiB