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fdb74c7512b33d27a2fda58e64f97e936c9eac7c
godot
/
servers
/
rendering
/
shader_language.h
Rémi Verschelde
a8fcfbf029
Merge pull request
#50729
from Chaosus/shader_varying_enchancements2
...
Allow using vertex-stage varying in both `fragment` and `light` functions
2021-07-26 12:17:49 +02:00
27 KiB
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