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godot/modules/mono/glue/runtime_interop.cpp
Lukas Tenbrink 1bf821c1e1 Store current capacity in CowData buffers, and rewrite most of it.
Add `reserve` to `CowData`, `Vector` and `Array`.

# Conflicts:
#	core/os/memory.h
#	core/templates/cowdata.h
2025-09-25 22:00:17 +02:00

64 KiB