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godot/scene/2d/path_2d.cpp
Ibrahn Sahir abef939b09 Reworked PathFollow2D behaviour, based on such in version 2.1.
When rotation is enabled, the follower's rotation will be set to that of
the tangent to the path at it's current offset.
For closed looping paths the lookahead will now wrap around at the end of
the path.

fixes #13434
2017-12-06 15:55:54 +00:00

11 KiB