You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-01 16:38:31 +00:00
This change will calculate the depth ndc differently for GLES3 and Vulkan as described in here: stable: https://docs.godotengine.org/en/stable/tutorials/shaders/advanced_postprocessing.html godot 4 with vulkan: https://docs.godotengine.org/en/latest/tutorials/shaders/advanced_postprocessing.html
226 KiB
226 KiB