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Files
godot/editor/animation_track_editor.cpp
Anish d6e4a08c61 Prevents a Null Reference in deleting Animations.
A null Animation would cause a crash by accessing restricted memory.
Solved by checking if the animation track is null before using the
animation.

Fixes: #26829
2019-03-11 17:04:02 +05:30

154 KiB