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Made possible by EIREXE, xsellier and the SDL team. This commit includes statically linked SDL3 for Windows, Linux and macOS. The vendored copy of SDL3 was setup to only build the required subsystems for gamepad/joystick support, with some patches to be able to make it as minimal as possible and reduce the impact on binary size and code size. Co-authored-by: Álex Román Núñez <eirexe123@gmail.com> Co-authored-by: Xavier Sellier <xsellier@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
77 lines
1.8 KiB
C
77 lines
1.8 KiB
C
#include "SDL_internal.h"
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/*
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunPro, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*/
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/*
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* floor(x)
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* Return x rounded toward -inf to integral value
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* Method:
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* Bit twiddling.
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* Exception:
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* Inexact flag raised if x not equal to floor(x).
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*/
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/*#include <features.h>*/
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/* Prevent math.h from defining a colliding inline */
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#undef __USE_EXTERN_INLINES
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#include "math_libm.h"
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#include "math_private.h"
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#ifdef __WATCOMC__ /* Watcom defines huge=__huge */
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#undef huge
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#endif
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static const double huge = 1.0e300;
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double floor(double x)
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{
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int32_t i0,i1,j0;
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u_int32_t i,j;
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EXTRACT_WORDS(i0,i1,x);
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j0 = ((i0>>20)&0x7ff)-0x3ff;
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if(j0<20) {
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if(j0<0) { /* raise inexact if x != 0 */
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if(huge+x>0.0) {/* return 0*sign(x) if |x|<1 */
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if(i0>=0) {i0=i1=0;}
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else if(((i0&0x7fffffff)|i1)!=0)
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{ i0=0xbff00000;i1=0;}
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}
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} else {
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i = (0x000fffff)>>j0;
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if(((i0&i)|i1)==0) return x; /* x is integral */
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if(huge+x>0.0) { /* raise inexact flag */
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if(i0<0) i0 += (0x00100000)>>j0;
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i0 &= (~i); i1=0;
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}
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}
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} else if (j0>51) {
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if(j0==0x400) return x+x; /* inf or NaN */
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else return x; /* x is integral */
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} else {
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i = ((u_int32_t)(0xffffffff))>>(j0-20);
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if((i1&i)==0) return x; /* x is integral */
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if(huge+x>0.0) { /* raise inexact flag */
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if(i0<0) {
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if(j0==20) i0+=1;
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else {
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j = i1+(1<<(52-j0));
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if(j<(u_int32_t)i1) i0 +=1 ; /* got a carry */
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i1=j;
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}
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}
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i1 &= (~i);
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}
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}
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INSERT_WORDS(x,i0,i1);
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return x;
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}
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libm_hidden_def(floor)
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