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Files
godot/modules/gdnative/gdnative_library_editor_plugin.cpp
Stephan Dilly f49199bcc3 add iOS Simulator platform
without this we have to manually drop a `x86_64` builds of gdnative libs into the Xcode project to allow running in `iOS Simulator`
2020-09-19 15:09:36 +02:00

17 KiB