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f286e93fef4a74c5efbb024d7634d4fa6a9eb127
godot
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doc
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classes
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PrimitiveMesh.xml
Bastiaan Olij
7658dc6e7e
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
2.8 KiB
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