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f23a48e66345596ab22f21daba42aab379656ccf
godot
/
platform
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macos
/
gl_manager_macos_angle.mm
bruvzg
455e8f0e33
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
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(cherry picked from commit
d48524a3f4
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2023-12-07 10:27:09 +01:00
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