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Files
godot/editor/debugger/editor_visual_profiler.cpp
Per Melin a5e857019c Fix frame number underflow in visual profiler
Unsigned subtraction underflow caused the frame counter to be locked at
2^64 in the visual profiler until debugger/profiler_frame_history_size
number of frames had passed.

(cherry picked from commit 27dc9fa4c0)
2024-03-11 16:39:46 +01:00

25 KiB