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godot/core/io
Yorick de Wid e5ea748dcf FIX: Return if TCP is in STATUS_CONNECTED
If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.

(cherry picked from commit 61a2f5c534)
2024-04-16 13:47:32 +02:00
..
2023-01-19 13:02:18 +01:00
2023-01-19 13:02:18 +01:00
2023-01-14 14:41:51 +01:00
2023-01-05 13:25:55 +01:00