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godot/core
Yorick de Wid e5ea748dcf FIX: Return if TCP is in STATUS_CONNECTED
If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.

(cherry picked from commit 61a2f5c534)
2024-04-16 13:47:32 +02:00
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2024-03-11 17:58:44 +01:00
2023-11-18 11:56:05 +01:00
2024-03-11 17:58:04 +01:00
2023-09-25 19:48:14 +02:00
2023-04-12 22:08:49 +02:00