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f129e542dabd2d6d06792ef1c7d84e02b51cce08
godot
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drivers
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gles3
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rasterizer_gles3.cpp
clayjohn
a0e3ade99f
Use a fragment shader copy instead of a blit copy in the final blit to screen in the Compatibility renderer to avoid black screen when "Force MSAA 4x is used" on Android devices
2025-05-20 16:34:43 -07:00
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