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godot/scene/resources/sphere_shape_3d.cpp
Hugo Locurcio f008e98ea2 Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
The SphereMesh primitive mesh's size was recently decreased, but
unlike other primitive meshes, the sphere shape's radius wasn't
adjusted accordingly.
2022-05-22 08:46:01 +02:00

3.8 KiB