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ef02f06b8c6153abdf42ae93dbcbdbf43faa0e4e
godot
/
platform
/
linuxbsd
/
gl_manager_x11.cpp
bruvzg
57829b7cc4
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
2022-09-03 19:16:03 +03:00
12 KiB
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