1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00
Files
godot/core/variant/binder_common.h
reduz e67c63108b Add marshalling to PackedByteArray
-Decode/Encode functions for u8,s8,u16,s16,u32,s32,u64,s64,half,float,double,variant
-Improved binder template to allow this

Given in Godot 4.0 PackedByteArray is passed as reference, it is now possible to have these functions there, which makes the most sense.
2021-04-10 13:09:22 -03:00

34 KiB