You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
mbedTLS 2.28 is now EOL, and will no longer receive security updates.
This commit backports from Godot 4 the changes needed to update to
mbedTLS 3.6 (new LTS), including TLSv1.3 support.
(cherry picked from commit 0770c9a4a3)
21 lines
435 B
C++
21 lines
435 B
C++
/**
|
|
* \file private_access.h
|
|
*
|
|
* \brief Macro wrapper for struct's members.
|
|
*/
|
|
/*
|
|
* Copyright The Mbed TLS Contributors
|
|
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
|
|
*/
|
|
|
|
#ifndef MBEDTLS_PRIVATE_ACCESS_H
|
|
#define MBEDTLS_PRIVATE_ACCESS_H
|
|
|
|
#ifndef MBEDTLS_ALLOW_PRIVATE_ACCESS
|
|
#define MBEDTLS_PRIVATE(member) private_##member
|
|
#else
|
|
#define MBEDTLS_PRIVATE(member) member
|
|
#endif
|
|
|
|
#endif /* MBEDTLS_PRIVATE_ACCESS_H */
|