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ebb51d1f7dfbc99eada9955611dbb950ef48f598
godot
/
scene
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2d
/
tile_map_layer.h
Gilles Roudière
e992c7d1fd
Fixes one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 21:34:04 +02:00
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