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eb5839dcbb78d166e4612d2c72c8a7eb0d8da8b0
godot
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platform
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macos
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gl_manager_macos_angle.mm
bruvzg
d48524a3f4
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
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