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godot/modules/enet/networked_multiplayer_enet.cpp
Fabio Alessandrelli ac8ca76870 [Net] Silence ENetMultiplayerPeer close_connection.
Used to print an error when it was not active, now it just returns
immediately as per the documentation.

(cherry picked from commit 25f33999af)
2021-09-29 08:57:27 +02:00

33 KiB